HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Bypassing Size Limit?

08-30-2002, 02:55 AM#1
Guest
Does anyone know if there is a way to bypass the size limit on maps? Im trying to make a map and it has a lot of custom Mp3s in it (it's only for LAN parties we have) so if anyone could help, i'd like that.
08-30-2002, 04:17 AM#2
BlacKDicK
You can create a custom MPQ and add those MP3 to the MPQ to free the map. Since you're on a LAN, i think it is not difficult to "spread" that MPQ to your LAN partners.
08-30-2002, 05:54 AM#3
wacko
add all your custom mp3's and then make it so each person has a special mp3 peon. and when you attack it it changes the music :) now that ownz
08-30-2002, 01:47 PM#4
Guest
thanks for the help blackdick, and wacko - i already have a Jukebox unit, where it "builds" music, (ie: click on peon icon to play Max Payne Theme)
08-30-2002, 02:08 PM#5
Guest
btw, do you have to place the pathnames like they are in the game? and do MPQs have a certian requirement for the names?
08-30-2002, 02:28 PM#6
wacko
you can only use thw 2 that are there war3 and warpatch or what ever
08-30-2002, 02:29 PM#7
Guest
alright, i put in my Mp3, the name is ABCDEF.mp3 and in WinMPQ i set it to the dir Sound\Music\mp3Music\ABCDEF.mp3 , but its not showin up in WE, anyone know why?

PS - Thanks wacko for the help