| 10-05-2003, 05:43 AM | #1 |
I am having trouble specifying which player has clicked a dialog button. Can this be done? It seems simple I guess, basically I just have a simple Accept/Decline box, but I can't figure out how to determine which player is accepting or declining to make the appropriate actions. The triggers are running like: Trigger 1: (Player X chooses another player) Player X types XXXX as an exact match Create Dialog Add buttons Set Button Variables Show Dialog for Player X Trigger 2 (choosen player recieves accept/decline dialog) E- Dialog button clicked C- Clicked button = to blah A- Create Dialog for Player choosen Add buttons Set Variable Show Dialog for player choosen via 1st trigger Trigger 3 (problem area) E- Dialog button clicked C- Button clicked = to blah (how do I specify which player has choosen to accept/decline) |
| 10-05-2003, 05:47 AM | #2 |
isn't there a condition that says player is equal to? |
| 10-05-2003, 05:53 AM | #3 |
Nope, I'd use a seperate dialog for each person or only show the dialog to one person at a time. |
| 10-05-2003, 06:06 AM | #4 |
hmmm i hate to doubt draco the great himself...but i am going to go checkout my we real quick....i coulda swore i saw it... |
| 10-05-2003, 06:09 AM | #5 |
There are dialog button conditions, but no player condition, unless a triggering player condition would work in your case. And you're sigs kinda huge. :D |
| 10-05-2003, 06:26 AM | #6 |
I solved It, I just created a PlayerGroup Variable, and add the player choosen into the PlayerGroup in the 2nd trigger, and run the condition If playerX is in playergroup on the 3rd trigger. Seems to be working fine. |
