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Pics Of My Ctf

10-06-2003, 06:21 PM#1
HEZZA
Here are my pics on my new to come Capture the Flag Hero arena style Map
10-06-2003, 06:27 PM#2
HEZZA
Here is the red base
10-06-2003, 06:29 PM#3
HEZZA
here is the revival area for one of the blue team...i always thought heaven was light and cloudy
10-06-2003, 06:42 PM#4
Mordrag
Looks fine to me for a CTF. Remove Wardens blink. and actually make blink an item that costs money and is one charge.
10-06-2003, 06:44 PM#5
HEZZA
i was thinkin somet like each team has a special natural abaility


and item ideas are greatly appreticated
10-06-2003, 08:01 PM#6
saus
Does your map have any special/unique features?
10-06-2003, 11:17 PM#7
The_One
Can I help beta test your map when its ready for beta testing. It looks really good, way better than the CTF I tried, but failed to make a month ago.
10-07-2003, 12:16 AM#8
FyreDaug
Make the terrain much better, try using the raise/lower tool to get better effects, flatness sucks.

I voted the 3rd option.
10-07-2003, 12:57 AM#9
JaGuaR
Too blan. I dont like.
10-07-2003, 01:03 AM#10
Dragon
Remove all the strange mixed things.

Such as the X barricades and the spikes.
10-07-2003, 01:05 AM#11
piRo-piOn
too boxy and symmetrical... wouldn't hold out long on the market. be too reminicent of those old pump tomes into your hero arenas... try to make it balanced and asymettrical... think of how land features are in real life. also take screenshots from regular game camera... it'll be easier to see whats wrong like that... anyone can make a nice camera shot look good but making it look good for the person playing is a different story.
10-07-2003, 08:54 AM#12
HEZZA
TO Piro-pion :of course it symetrical have u ever played unreal tournament ?


TO ThePersonthing: Er but then it would be nude

TO Saus : special features?? such as....?

TO Fyre-daug : will do and have done most places.

And i will post the beta...but will be protected from u thievs :P jokin
10-07-2003, 09:35 AM#13
HEZZA
Ok in response to the case on special features. Your gonna have to specify....
Some flag triggers i think are better than the ones i seen from other maps.
Example: hero dies with the flag... their flag goes back
A hero uses there team skill Blink/Teleport, the flag drops and goes back as it would be simple wouldnt it.

Some Skills for the heros will be made with changed animation etc and better dmg,balance etc.

Each team will have a "team skill" like ur on red for example, u get a skill where u cant add points on to. but every one in your team gets this. As do the other team get another skill.
10-07-2003, 10:40 PM#14
Ligature
Is the blue base split into a "wall" half and a "cliff" half? It seems like if you're going to split the map into parts, maybe one base should be more natural and organic and the other could be more structured and man-made?

Just a thought...
10-08-2003, 07:09 PM#15
HEZZA
blue base = imperialistic people with castle like defence but been shattered a bit by war

red base = rebel style base hide in the cliffs , with a quick base set up