| 10-07-2003, 05:57 AM | #1 |
I want to make it so that my boats can move up cliffs *with water of course* what would be the nessecary steps in order to make this happen. I have a very confused knowledge of elevators walls and platforms and i couldn't figure out how to get them to work for this. I'm hoping someone could make a map using the triggers and the placement so i get an idea. |
| 10-07-2003, 09:45 AM | #2 |
Lol how about a trigger where the unit enters the region and is raised the heghit u want and moved along and redoplyed ://// |
| 10-07-2003, 10:00 AM | #3 |
The easiest way to make something move up cliffs, is to put the "Invisible Bridge" doodad on the cliff (when placed in the editor it just looks like a pink and black checkered box, all it does is changes the "Pathing" of the area you put it on, so that anything can "walk" there.) Make sure to have "View -> Pathing" checked so that you can see how big an area it effects so you can place it properly. |
| 10-07-2003, 03:24 PM | #4 |
Use elevator wall on the cliff. That way units gan pass up/down it. Non-water movement units will not be affected as they cannot enter the water anyway. |
