| 10-07-2003, 05:23 PM | #1 |
Hello people, I´d like some help here: I´m building a custom melee map, and there´s an ability that is giving me troubles. There´s a new hero, and he have the ability to change to energy form, and back to his normal Form(just like DOTC), and i´ve used the Bear Form ability as base to my edited one. So my problem is: - he change to his energy form, but, when he back to the normal form he acumulate the life and the mana. EX: hero-> life-500 mana-250 energy form-> life - 700 mana - 300 When he changes to the energy form for the first time, it´s all ok, but, when he changes back to his normal form the problem begin, he add the life from energy form to his own, and from this point on, he keeps doing this crazy thing...(i´m going crazy here). How to avoid it? |
| 10-07-2003, 05:28 PM | #2 |
First, check out if you are not making any obvious mistakes **happens a lot!** Second, try using triggers to solve your problem. Set unit's health, etc... |
| 10-07-2003, 05:42 PM | #3 |
Obvious Mistakes? like what? I´ve just edited the model file used on the Bear Form Ability (To test my model and Skin)and this crazy thing is happning all the time. |
| 10-07-2003, 05:45 PM | #4 |
This is a bug with Bear Form and Storm Crow Form. No way around it without using triggers. |
| 10-07-2003, 05:52 PM | #5 |
So, if it is a bug, you can do little. Nevertheless, I have a suggestion: try creating an ability that actually replaces the unit (put sounds/sfxs to simulate the transformation) and after a certain amount of time, the unit comes back to its original form by replacement. |
| 10-07-2003, 06:15 PM | #6 |
another way that might work is set both forms to the same stats, then use upgrades which are only on the energy form. |
| 10-07-2003, 06:38 PM | #7 |
hmmm...i´m not at home now, but, i´ll try all the sugestions. Thank You!!! A BUG!!!:mtk: |
