dont use kmk's importer, it is what does that, my importer doesnt rotate your model, and as we speak im getting the vertex weighting code worked out so soon mine will import full aniamtions
When will the nem exporter be finished Nicoli_s? And BTW I know you said this to me in another thread, but I am using your exporter!
And I've been turning the model so it wouuld turn into the right position. But it took me about a half hour to find out how to place it then. But I did succeed... But making the entire model (geoset merging) took me a week!! :mtk: Yes I know thats long... I started learning geoset merging last week and everything went wrong. GMax wasnt compatible with most script. So I.. Got... 3DS Max...