| 10-09-2003, 05:03 PM | #1 |
Look at this : Bone "boom1" { ObjectId 14, GeosetId 25, GeosetAnimId None, Translation 6 { Bezier, 7999: { 0.0, 0.0, -100.0 }, InTan { 0.0, 0.0, -100.0 }, OutTan { 0.0, 0.0, -100.0 }, 8000: { 0.0, 0.0, 204 }, InTan { 0.0, 0.0, 204 }, OutTan { 0.0, 0.0, 204 }, 8300: { 0.0, 0.0, 204}, InTan { 0.0, 0.0, 204 }, OutTan { 0.0, 0.0, 204 }, 8700: { 0.0, 0.0, 204 }, InTan { 0.0, 0.0, 204 }, OutTan { 0.0, 0.0, 204 }, 8750: { 0.0, 0.0, 204 }, InTan { 0.0, 0.0, 204 }, OutTan { 0.0, 0.0, 204 }, 8900: { 0.0, 0.0, -100}, InTan { 0.0, 0.0, -100 }, OutTan { 0.0, 0.0, -100 }, } Rotation 6 { Linear, 7900: { 0.0, 0.0, 0.0, 1.0 }, 8000: { 0.0, 0.0, 0.0, 1.0 }, 8300: { 0.0, 0.0, 0.0, 1.0 }, 8700: { 0.0, 0.0, 0.0, 1.0 }, 8750: { 0.0, 0.0, 0.0, 1.0 }, 8900: { 0.0, 0.0, 0.0, 1.0 }, } Scaling 6 { Linear, 7900: { 1, 1, 1}, 8000: { 18, 18, 18 }, 8300: { 20, 20, 20 }, 8700: { 20, 20, 20 }, 8750: { 16, 16, 16 }, 8900: { 1, 1, 1 }, } } like this my animation could be perfect !! But when i see it in game, the scaling of geoset make something like this : Scaling 6 { Linear, 7900: { 1, 1, 1}, 8000: { 18, 18, 18 }, ???? : { 1, 1, 1 }, 8300: { 20, 20, 20 }, 8700: { 20, 20, 20 }, 8750: { 16, 16, 16 }, 8900: { 1, 1, 1 }, If anyone see what the problem, tell me. I can send model. |
| 10-09-2003, 07:20 PM | #2 |
What kind of animation is it? You have to be more specific on your problem if you want it to be fixed. Anyways, what I think is the problem is probably the scale keys on your bones. Try deleting the scale keys and check that out. |
| 10-09-2003, 07:22 PM | #3 |
thk you, its fixed now :ggani: My animation is the death.. and it start at 7500... i wrote 7900: { 1, 1, 1}, before that and its ok :) |
