| 10-09-2003, 10:52 PM | #1 |
How can I make a spell that: Stuns the hero for 5 seconds After the 5 seconds, the hero runs toward the chosen target with a trail of the little mirror image animation from Blademasters. Jumps up a little bit and then goes down and hits the target for xxx damage, stunning the target for 3 seconds. Any ideas? Also any chance of this spell either: a trap that when detonated, stuns everyone in the area and deals 300 damage, then casts cripple on all units in the area. Could statis trap be the base spell? I'm half way done with a hero but I cant find out how to create these two. What base spells? What triggers? |
| 10-09-2003, 11:55 PM | #2 |
well for ur first spell base it off of firebolt....the rest will be done with triggers and lots of them. basically i don't feel like figuring it all out right now but you will have a long trigger. |
| 10-10-2003, 12:07 AM | #3 |
Hmmm.... can you give me a little hint at how to make fireball do stuff like this? I dont have the faintest idea... :mtk: |
| 10-10-2003, 12:48 AM | #4 |
Don't base it off of firebolt, base it off of that storm hammer thing. For the first one you would need to move unit to point instantly (point with polar offset(caster, offset by 30, towards angle between him and the target unit)) then create an animation at that same point, this would be in a loop and you would use some different variables. For the jump just run a loop that moves him up and then down (he needs to be flying or hovering, if not create a dummy unit) Use stasis trap (don't know what it is really, but I know it stuns them) set it to a unit variable, a unit dies, unit equal to that unit variable, pick every unit within <whatever> of (unit variable) and set life to life - 300, loop through the units and each time cast cripple. |
| 10-10-2003, 01:11 AM | #5 |
Hm... trying it out now. |
| 10-10-2003, 01:35 AM | #6 |
Okay.. I got the hero to teleport to the target, but the spell doesnt work now. He channels, goes invulnerable during channeling (New thing I added) telepots to the polar offset location, then just attacks like normal. How can I get the ability to fire at that point? |
| 10-10-2003, 01:51 AM | #7 |
Disregard my above post :) I just gave a wait time before teleporting and it worked. |
| 10-10-2003, 02:11 AM | #8 |
"pick every unit within <whatever> of (unit variable) and set life to life - 300, loop through the units and each time cast cripple." Confused on this part :( I cant figure out how to pick every unit within <range> of the variable. What should I be looking for? |
| 10-10-2003, 04:06 AM | #9 |
Unit Group - pick every unit in unit group and do multiple actions units in range, haven't checked but if you can't target the stasis ward, then go back to the start, if you use unit is issued order targetting a point as your event to start everything first action should be to send point of issued order to a variable of type point. Then you can have units in range of that point. |
| 10-10-2003, 05:44 AM | #10 |
Thanks... trying that tomorrow... bed time atm, no time to try. |
