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War of Chaos BETA 4 (Uber AoS!!!)

10-10-2003, 11:03 AM#1
Daemos
Took us a while to conceive but here it is and it's worth the wait every bit!!! Try out the new heroes and skills. :D

DOWNLOAD War of Chaos BETA 4

Titans
-Medivh the Last Guardian of the Human Alliance sect added to heroes.
-Cenarius's Aurora tooltip fixed.
-Mana Vault mercenary now has proper ability and tooltip fixed.
-Holy Knight mercenary added to Hall of the Divine.
-Orios's Etherealize now gives friendly units +speed instead of -speed.
-Orios's Dash now speeds instead of slows down.
-Orios HP nerfed and movement speed increased.
-Calamus's Critical Strike, Resistance Aura and Sacrifice ultimate replaced with Carnage, Ancestral Guardians and Sacrifice (Different spell, same name)
-Gaia's Earth's Fury research tooltip fixed.
-Gaia's Animate Tree has new animation.
-Antonidas's Frost Nova changed to Ice Shatter (slightly different from original spell).
-Sasska's Incinerate now works.
-Sasska's Relic fixed.
-Praeterex projectile animation changed and HP nerfed by 100.
-Tempestus's Lightning Storm fixed.
-Eric Fera's ultimate cooldown reduced from 200 to 160.
-Furion's Lunar Shield fixed.
-Holy Priest (Mercenary) now has teleport ability.

Burning Legion
-Mortuus the Plague Bearer of the Undead sect added to heroes
-Sargeras ultimate restored and it works now.
-Sargeras HP reduced by 100 and speed down to 280.
-Chaos Warrior mercenary added to Temple of the Corrupt
-Du'jal's ultimate's cooldown increased, Zombies have less HP and damage, infection rate reduced and zombies last 60 seconds.
-Du'jal's Shadow Raise has no pre-requisite now.
-Du'jal's Blaspheme level requirement corrected.
-Du'jal Relic cooldown increased and the Soul Leech has normal damage and mana reduced drastically.
-Ner'zhul's Corrupting Touch has new animation and inflicts proper damage and healing now.
-Ner'zhul's Undeath aura no longer raises skeletons from dead heroes and towers (which caused heroes to not revive)
-Ner'zhul's Skeleton's have less HP and damage.
-Ner'zhul's MP buffed up and HP nerfed slightly.
-Kil'jaeden's Skin enabled.
-Kil'jaeden's Bloodpact has cooldown and mana cost now.
-Carnifex's Inner Torment and Outer Torment removed and replaced with Pleasure Pain and Outer Torment (different spell, same name)
-Tichondrius's Shadow Stalk now has proper research icon.
-The left Teleport Beacon fixed.
-Manny's Relic works now.
-Caligo's Darkness fixed.
-Scorn Lord model changed, new skin and weapon too.
-Manny's Lethargy Aura now affects enemy units only.
-Archimonde's Deterioration aura now affects enemy units only.
-Fel Warlock (Mercenary) now has teleport ability.

General
-Towers received 100 more HP.
-Food Requirements on mercenaries removed.
-The Villages in the river can now be controlled buglessly.
-The "-mercy" command works now.
-Gold bounty on upgraded units increased, towers as well.
-The village of Medley added to the Titan's forest.
-The village of Cinis added to the Legion's forest
-FAQ divided and edited for easier navigation.
-Terrain and Doodad adjustments..
-Added Sage the Mage, Anubis Reincarnated, Laimy, Hung3r.4.Magic and Wavemaster Elk to credits.
-Regeneration on all structures (except towers) reduced to 1 HP per second from 1.5 HP per second.

Shops
-Medley Pawn Shop added, contains 3 delicious new items.
-Cinis (Ci-Neese) Pawn Shop added, contains another 3 delicious new items.
-Tome of Retraining removed, it caused unforeseen problems with triggered spells.
-Chain Mail tooltip fixed.
-Scroll of Aboriri removed (Staff of Teleportation is better anyway)
-Medivh's Divine Cloak added to Tomb of Relics
-Mortuus's Black Relic added to Tomb of Relics.

DOWNLOAD War of Chaos BETA 4
10-10-2003, 07:49 PM#2
cideh
Cmon guys, we need bugs to fix! ;)
10-10-2003, 08:02 PM#3
Zachary_Shadow
Where should I begin ? :P

One major bug:

The new guy on Undeads side (Plauge Bearer), is TOO POWERFULL...not his character as such, but his mana leeches....

They are uber Hero killers...even from level 1, they take out a hero in 5 or 6 hits, due to their steal mana (u know they deal damage as well right?!)

I'm amazed that you haven't seen this during beta...saw it first game, second game I played him and deleberatly used them to kill heroes with... 29 hero kills....!!!!

This needs fixed.

Otherwise :P I haven't seen anything buggy...I'll check when I play it some more.
10-10-2003, 08:06 PM#4
Daemos
Thanks for pointing that out Zachary. Though the hero you are referring to is the Black Prophet not the Plaguebearer (abomination model).

Be sure to read the FAQ everybody. :////
10-10-2003, 08:08 PM#5
Zachary_Shadow
uuh, ehh, w00ps :) My bad, yes, that guy :)

faq?
10-10-2003, 08:16 PM#6
cideh
Quest section for FAQ(F9).
10-10-2003, 08:16 PM#7
Daemos
The FAQ is under "Quests", it's quite elaborate and can certainly give a helping hand to newbies. :)
10-10-2003, 09:41 PM#8
Zachary_Shadow
Yes, I know :P Was just wondering why he put that in a post to me :P lol

Will you nerf the Black Prophet, at least a bit? The rest of his skills are not too bad.
10-11-2003, 05:38 AM#9
Daemos
Yup definitely. I wasn't aware that the Leech's feedback ability adds extra damage. :)
10-11-2003, 07:36 AM#10
Zachary_Shadow
hehe, thought that was pretty well known :P As the spellbreakers are anti mages and all :)

Glad to be of assistance, it's a good map you guys have going :)
10-11-2003, 09:30 AM#11
Daemos
Why thank you! :ggani:

I only hope we can reach more people with this great map. :gsmile:
10-11-2003, 09:02 PM#12
Daemos
We are working on a hotfix edition of BETA 4 which will contain a fraction of the new spells and lots of minor fixes that deal with minor bugs and balance issues that will greatly enhance the gameplay experience. The reason for the sudden desire to fix fix FIX is because thewarcenter is holding a custom night where lots of custom maps will be played by their community. :)
10-11-2003, 09:09 PM#13
Zachary_Shadow
*cough* *cough* nerf *cough* *cough* Black *cough* *cough* Prophet *cough* *cough* :) hehe
10-12-2003, 02:13 AM#14
Zachary_Shadow
Ok, just tested the plague dude, and he is bugged :P

Only skills that work are his ultimate and his reverse healing ward. The Vigral Ward doesn't explode when walked upon, and when it does, it deals no damage at all. His passive skill is simply not working, poison strike.

2 out of 4..not good :P

Try this for his reverse healing ward as well, add a trigger that says:

Unit enters playable map area

Unit = to ReverseHealingWard

Pick every unit owned by an enemy of triggering player and do:
Set health to original health of unit -5

This will make the ward work, even for thoes who have full hp :)

All I have for this time :)

Your loyal beta bug smasher
Zach :P
10-12-2003, 10:06 AM#15
Daemos
Strangely the Disease Ward's ability isn't a negative heal it's just a modified disease ward. So I have no idea why it doesn't affect units with full hp, but thanks for the trigger, hopefully it will fix it. :)