| 08-31-2002, 06:38 AM | #1 |
Guest | HI.. I just wanted to know HOW you could make a custom item to make a certain unit turn left. I've been wanting to find this out for days and I'm hoping that you experts could show me.. Like list out the events and conditions and actions. I don't really know how to do this so if you guys could help me, I'd really apppricieate!:D |
| 08-31-2002, 11:45 AM | #2 |
Guest | Event: Unit - A unit owned by ([Player]) Aquires an item Conditions: (Item-type of (Item being manipulated)) Equal to ([Item Type]) Actions: Unit - Make (Triggering unit) face (Degrees((0.00 - 90.00))) over ([Duration]) seconds. The objects surrounded by []'s are ones you will need to specify yourself, as I do not know the player color, item type, or duration of the intended effect. Think that should work though. |
| 08-31-2002, 06:18 PM | #3 |
Guest | ^ All good, except I don't think there is a condition to check for Item-Type like that (which is very annoying). You might have to use: (Item being manipulated) Equal To (Item being carried by [Player] of type [Item-Type]) AV |
| 09-01-2002, 05:45 AM | #4 |
Guest | There is. I made the trigger in the world builder before I typed it out. Though I did not test it. Conditon Type: Item-Type Comparison Change: Function: Item-Type of (Last created item) To: Function: Item-Type of (Event Response - Item Being Manipulated) Equal to <Insert Custom Item Here> |
