| 10-12-2003, 05:03 PM | #1 |
I am just wondering if you could use Raise Dead at a certain corpse. Acording to the Trigger Editor there is a way to make a 'Permanent corpse' I was wondering if you could use Raise Dead on it. If so, would the Corpse still lay there? |
| 10-12-2003, 06:08 PM | #2 |
y dont u try it |
| 10-12-2003, 06:10 PM | #3 |
I guess I'm too lazy to do it myself :P No but serieus. I hate starting the game, it takes such a long time :( So I thought it would be easy to just ask it here. (Yes, normally I would try it myself) |
| 10-12-2003, 06:26 PM | #4 |
its been over an hour since you first posted, r u telling me it takes you one hour to start up WC3? |
| 10-12-2003, 06:32 PM | #5 |
Err...No, I didn't started WCIII at all. I just said normally I'll check it out myself. But I'm not home at the moment. I'm at my brothers home. But even if I was at home I wouldn't try it. I was just wondering if someone knew it. It doesn't really matter anyway. When I'm home (I'll go right to bed) and awake I will try it anyway... But just to spare some time. I wonder if this post made any sense :bgrun: (Actually I think it would work. Because in a Undead level (where Arthas need to escape from his castle) there are some piles with corpses. I think they used it a permanent corpse there...) |
| 10-12-2003, 07:05 PM | #6 |
Permanent corpses act like normal corpses in every way except that they do not disappear. You would need to make a new spell based of a Missile-spell and use triggers to raise the corpse. Raise Dead cannot be changed into a targeted spell. |
| 10-12-2003, 07:39 PM | #7 |
Now that's what I wanted to hear. Thank you 35263526... Anyway, I can't recall any spell named 'Missile'. Mind telling me where to find it? |
| 10-12-2003, 07:39 PM | #8 |
yes this was just discussed in another topic thread in the last couple of days, there are no spells that target a specific corpse, they all target a random corpse within a radius of the caster. To target a specific corpse a round about way was used. Create a spell that targets a point such as shockwave/impale or a spell that you can set to a small AoE radius like blizzard, remove the effects of the spell and graphics, and then set up a trigger that detects the order of the spell being given and sets the targetted point to a variable, Then detect the casting of the spell and make a check that checks for a corpse within a small radius around the point variable. If a corpse is found run the spell effect you want, if you just want to raise the specific corpse create an invisible unit at the location of the point with a raise dead skill with a radius equal to the radius of your corpse detection area, and order the unit to raise dead. If no corpse is detected, then you will need to reset the cooldown on the spell you cast this is done by removing the ability from the caster and adding it back to the caster. |
| 10-12-2003, 07:45 PM | #9 |
Ah my apologies. I should have looked around a bit before I asked an other question. |
