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How do i make it so if a unit attacks...

10-12-2003, 11:34 PM#1
Dark Alucard
It attacked a SFX to the Target, I got all the actions down, but the problem is the Event Response, it wont let me use Generic Unit for "aquires a target". i tried useing is issued an order, but that only works if the player makes him attack..is this possible?
10-12-2003, 11:43 PM#2
Forgoten-One (Stold in disguise)
Make Regoin over hole map

Event:Unit:unit in regoin (pick your regoin) is attacked

Then write what you want it to do

Remeber condion let pick a specific unit type
10-12-2003, 11:56 PM#3
Dark Alucard
Uhh...there is no event response for that...
10-13-2003, 01:55 AM#4
element_5
Forgoten-One, you do realize that there are preset regions called "Entire Map" and "Playable Map Area" ;)