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How do I remove hero Glow with MDL?

10-14-2003, 12:26 AM#1
Dark_MoonRider
How do I remove hero glows with MDL editing?
10-14-2003, 08:37 PM#2
Ice Knight
good question...i asked that too a while back and got nothing...i'm sure someone knows...anybody...
10-19-2003, 01:59 AM#3
Ninja_House
kind of an old thread but i would like to know how
10-19-2003, 06:10 AM#4
Ari
http://www.wc3campaigns.com/forums/s...threadid=28831

Added the part about removing the glow just for you all :)
10-19-2003, 08:32 AM#5
Ninja_House
i couldnt get it to work on dh

but i tried on jaina and it blurs out her portrait for some reason and it only makes hero glow go away while she is standing there, it seems a little buggy lol
10-19-2003, 09:11 PM#6
Ari
Damn, damn, damn. The dangers of shooting from the hip. I tried to add that without actually looking at what I'd done in the past. My apologies. I'll post again here when I edit it to the correct answer.
10-19-2003, 09:18 PM#7
Ari
Updated. Let me know if that does the trick. My apologies for the inconvenience
10-20-2003, 05:55 AM#8
Ninja_House
thx for updating that but im still confused

how would i do this for other modles, cuz its diff for demon hunter

i found a .75 but not sure what i would need to remove :(

so maybe tell how we would know what to remove would be good
10-20-2003, 04:26 PM#9
Zachary_Shadow
If found if I followed the tut, and removed the line he told us to and set the value 0.75 to just 0, it removed the hero glow, and it shows fine in Warcraft III Viewer...but..

I can't figure out how to get the model to refer to the skin I need wrapped arround it. Also, where to I point out the .mdx files placement, like:

textures\mymdx.mdx

If I place it there, it can't find the .mdl file...what do I need to do ?
10-20-2003, 05:29 PM#10
Ari
Quote:
Originally posted by Ninja_House
thx for updating that but im still confused

how would i do this for other modles, cuz its diff for demon hunter

i found a .75 but not sure what i would need to remove :(

so maybe tell how we would know what to remove would be good


Any place the mdl refers to the hero glow texture (whether or not it already refers to alpha) , you can insert the line "static alpha 0" and if there is no pre-existing alpha value for that texture, it will become invisible. If there IS already an alpha value, treat that as if it were the stuff to be deleted in the Jaina model).