| 10-14-2003, 04:16 AM | #1 |
I'm creating a map where every unit and doodad is custom. I changed the scales to every one of them, but at the timpe of placing them, the pc turns too hell slow! How can I fix this?? It's taking me years to put creeps in a forest!! |
| 10-14-2003, 08:30 AM | #2 |
"I read this somewhere before, so it isn't my find but I don't know who to give credit to. But I've seen this asked alot, and people refer to lots of object editor lag. To reduce object editor lag by about 95% all you simple have to do is go to the Window drop down box and deselect the brush list. I'm going to sticky this for now, since it should be fairly important anyways, after a while, I'll remove the sticky, but make sure you guys do this. Big improvement" try that |
| 10-14-2003, 08:41 AM | #3 |
dude check this map development forum theres LOADS of info on how to reduce lag |
