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Modelling In Milkshape3d

10-14-2003, 09:57 PM#1
Orcie_Worcie
I am not at all new to modelling, but the one thing I noticed is that EVERYONE on this site uses 3dS Max. I am a really good modeller with Milkshape3d and I can't seem to find any files to import and export the models for MS3D. If I can find some I would love some ideas for making models, my first Idea is a He_Man Arena for B.Net which I think would be fun to make custom He-Man and Skeletor Models. But please only post links to files before anyone starts blurting out ideas. Much Appreciative!
Orcie-Worcie
B-Net WinnDizzle
10-15-2003, 12:41 AM#2
Oinkerwinkle
Kdub's exporter is attached.
10-16-2003, 12:23 AM#3
Orcie_Worcie
Thank You Very Much!

But is there a way to import without losing the animations becuase I suck at animating. I have had bad experiences with having other people animate my models! If I can import THAT WOULD KICK SOME MAJOR BUTT!!!
10-16-2003, 01:35 AM#4
Oinkerwinkle
I know of no direct was to import, but you could export without animations (assuming you know how to get that far) and copy the geoset's verticies, tverts, and normals into the MDL you're editing.
10-17-2003, 03:28 PM#5
Dark Sage
No, you can't import models with animations into Milkshape. However, you can import the model itself with Biturn.
10-17-2003, 08:48 PM#6
Mr_Eff
I think you should make some alien models.. (from the classic movies of alien, aliens, aliens 3, and alien reserection).. no one has quite made one of those yet...
10-19-2003, 06:12 PM#7
Orcie_Worcie
hmmmmmmmm
02-15-2004, 05:06 PM#8
Hiro
I hate Milkshape 3D x.x

The only reason i use it is for modding The Sims. If anyone knows of a plugin for 3ds max that allows importing and exporting Sim's meshes please PM or email me :D
02-19-2004, 01:23 PM#9
[Death]
If you still don't know how to import into warcraft, click here. I hope it helps... If it doesn't I guess you could ask around this forum.