| 10-15-2003, 12:52 PM | #1 |
Hi plz,i need some help here! I made a model of a knight with sword and shield,skinned it and added skin modifier wiyh bones and envelopes. i have not done the animations yet, but i exported it just to see how it shows in the map editor... well,when i push the button of my custom model to place it on the grownd,the body stands still in a position, and the arm with shield follows the mouse cursor dragging the vertex between thw shield and the body.Also,the only thing that rotates in the preview screen is the shield with the dragged vertex. I'm i doing something wrong with the bone envelopes?That's the only idea i have, but i'm sure that the envelopes work,becouse the model works fine in 3ds when moving the bones... Plz, help me!!:( |
| 10-15-2003, 06:43 PM | #2 |
Dude thats cool, now you can make custome clickers :D anywase.. did you like.. attatch the arms and stuff good?? |
| 10-15-2003, 08:04 PM | #3 |
i searched the whole forum....a guy from this thread http://www.wc3campaigns.com/forums/s...threadid=19424 has the same problem and his snapshot is self explanatory...i'll attach it also here |
| 10-16-2003, 11:40 PM | #4 |
i didn't solve my problem yet!!!plz someone help me! |
| 10-16-2003, 11:57 PM | #5 |
Dude... that looks awsome... like someones streaching out his skin O_o.. kepp it up.. even tho u think its wrong.. its awsome =P:D :D :D :D dude.. his shadows completly off.. and his skins streched way over into a forgen area... u should go recheck everyhting.. im a noob modeler but i know rechecking is good... |
| 10-17-2003, 12:10 AM | #6 |
I beleive your problem is that not everything in your model is conected to a bone. Check your envelopes and make sure everything is enveloped. |
