HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

The Master Contest

10-16-2003, 05:17 AM#1
The Lord
------ THE MASTER CONTEST! ------

This is a contest coupled with all the artistry techniques: Concept Art, Modeling and Skinning. Not only constrained to concept art anymore. And no, it's not going to fall short.

The concept art for the Warlock Season has been already chosen.
Now you'll have to compete if you want to achieve victory, modelling the concept that was made.

Let me explain about the entire contest.

There will be four seasons, each corresponding to each race of the Warcraft 3 world.

- Warlock Season: Featuring Undead
- Warchief Season: Featuring Orcs
- Warlord Season: Featuring Humans
- Warden Season: Featuring Night Elves

Let me enlighten this. The participants will have to model the concept art that will be showed. It's not that the modellers will have to follow the drawing exactly as the concept artist made, but he should be yet loyal to it.
The best model will win the respective season, and then them will be heading to the skinning forum so they'll be skinned properly.


PRIZES:


The prizes will be mysterious to the participants. But they'll surely receive a signature picture regarding the wined season and 500 points (each winner).
There will be three master winners (Artist, Modeller and Skinner). The Master Winners are the ones who win as the best in all the seasons. His prize will be VERY shining… Although it's not as grandiose as the community contest. NO MONEY as prize, I mean.


JUDGES:


Me and KDEWolf, initially, as we are super moderators of the artistry corner.


RULES:


1 – No plagiarize. Once someone does it, he will be excluded of the contest. If you know wheter somebody is plagiarizing, please report it.

2 – NO TEXTURES.

3 – The models should count between 400 - 700 polys. They should be a "in-game able" model.

4 – You should post a jpg image for the rendering model in the following dimentions: Front, Right or Left, Back and Perspective.

5 - Remember: The model should not have too many polies, but it DOES need a little of detail. Use your creativity.

6 - If you have more than one model, post it, BUT only if the next drawing is better than the old one. If you post a "not that good" model and you want to give a better entry, do it. But if you posted a great model and decided to post another one that isn't that great, well then sorry, because the old one is not anymore not anymore acceptable!

7 - Ever post an attachment to the unwrap of your model. Remember: It should be understandable.

8 - There is no need to animate the model.


THREAD RULES:


1 – ——————NO SPAMMING———————. ANYONE who keeps spamming after 3 warnings will be banned from Wc3c for a while.

2 – No flaming in your comments. If you are critiquing somebody's model, please be kind, not offending anyone. Or else…same thing as above.

3 – No arguing. If somebody has offended you, use private messages. Any arguing that begins will be instantly uprooted.

4 – Don't post off-topic. (Off-topic will be deleted, also)

5 - No double posts.

6 – Please, post fruitful arguments. Don't post everything that just comes up to your mind.

7 - Nothing besides the subjected artistic category may be posted here.


NOW! The Contest has begun! The Warlock Season is unleashed!
Deadline: exactly 1 mounth.



Now here's the winner Concept Art.
Artist: Undertow


Zoom (requires log in)
10-16-2003, 05:20 AM#2
The Lord
About the concept art:
(by Undertow)

The Burnt Ancient is a horrid masterpiece of the scourge's Necromancers. By burning a living Ancient and performing dark, necromantic evokations, the Necromancers have learned to twist the will of the Ancients into the service of the Lich King. In undeath, the Ancients are wicked and terrible. They have been driven to madness by the torture of the Necromancers. And the horrible ache of their spirits can only be soothed by shedding the blood of the living.

Burnt Ancient (Working Name)

I have two takes on the Burnt Ancient. The first of which is to make it a kind of heavy infantry/support unit. Kind of like an Ancient Protector, but smaller and faster, designed for melee combat.

The second, and the one I find more interesting is to make it a building. I modeled the whole thing after the Zerg Queen's ability to 'Infest Command Center' from StarCraft.

Construction: To construct a Burnt Ancient, one must use the Necromancer's Create Burnt Ancient ability on a Tree of Life/Tree of Ages/Tree of Eternity, when the unit has 30% or less life. That unit is then converted into a Burnt Ancient under the creator's control.

Unit's Produced: The Burnt Ancient creates Fury Wisps (another Working Name), which are little more than controllable fireballs. They travel quickly and have the KA-BOOM! ability.

Other Unit Features: Burnt Ancients can still uproot and eat trees, and are relatively good at melee combat. They could have the Entangle ability, but that's to be decided.
10-16-2003, 06:49 PM#3
Phoenix_s
I gave it a try:D
I made a Unit version of it.:ggani:
Hope you like it.
10-16-2003, 08:23 PM#4
Markus3832
I also made one.
10-17-2003, 12:52 PM#5
FireAarro
Yay, so no need unwrap?
10-18-2003, 05:30 AM#6
The Lord
Updated the rules.
YOU ALL SHOULD READ IT.
10-18-2003, 09:48 AM#7
Blade
I didnt quiet get it - i have to model and skin the thing or must i only model and let someone else skin ? i wana do em both
10-18-2003, 11:28 AM#8
Phoenix_s
The contest is divided into 3 parts, first a concept art, second a model and at last a skin. This is modeling part of the contest.
10-18-2003, 07:22 PM#9
Undertow
Hello,

I'm the silly guy who won the Warlock Season over in the Concept Art forum. I'm honored that it's my design you all are trying to model.

I'm just posting here to let you all know that I intend to make myself available as a resource to you. If you have any questions about the creature, or the conceptual artwork, please ask, it's why I'm here.

I don't know if I'll post some sketches of the different perspectives of the unit. I've drawn them, but I don't want to limit your creativity by saying "This way is right." I mean, my job is done. It's now up to your creative instincts to come up with the next part. And, so far, I really like what I see.
10-22-2003, 04:33 PM#10
Ilyaelencala
Can you post WIP works or not? Or is there some kind of level, like that you can post it if the mesh is completed, but not fully animated yet? Also, how many animations should it have?

Also, what about voiceactors? I think they should have a shot at this too.


But until I get confimation if I should post pictures or not, I'll just keep a small list right here:


Currently: Animating

Model ~ 100%.
Rigging ~ 100%.
Animating: 0%.

I found a tutorial on how to use the Dex Exporter, which had alot of requirements which made me to restart many steps.
10-22-2003, 04:44 PM#11
Guest
nice models, but are they going to be animated?
10-23-2003, 04:45 AM#12
The Lord
Quote:
Originally posted by Ilyaelencala
Also, what about voiceactors? I think they should have a shot at this too.


That's a damn nice idea, but I'll have to discuss a lot before adding it.
10-23-2003, 07:12 PM#13
ChoboMapper
i would like to enter, but the concept piece this time doesnt leave much to the imagination at all, i dont see how my entry would be any different from the 2-3 already made :/
10-23-2003, 07:31 PM#14
Guest
you could do the the model to the concept art which came second :) it allows you a little more creativity
10-23-2003, 11:49 PM#15
Undertow
ChoboMapper - Please remember that my drawing and unit description is concept only. There are innumerable ways to portray this creature. I could post some 'alternatives' to the design if you'd like.

I'd like everyone to feel that they are not bound to the depiction I've provided. The idea is to, I believe, serve the idea of the unit, the Burnt Ancient, rather than strickly carry out the concept design.

This doesn't mean the previous submissions are bad. They are each a specific individual take on the unit. And that's what I want.