| 10-16-2003, 04:12 PM | #1 |
I am working on a new tower defense map. There have been alot of TD's out there but few that were played that much. Right now i have it set up as 4 corners, of 3 people each. It can be played as teams, or cooperatively as a whole with more lives that are pooled. What I am looking for are any suggestions you have or comments about TD's. what would you like to see in a new TD Also if you can think of a way to impliment mini games differently than SKibi's that would also be helpful as I already have about 18 mini game ideas to use. Also any mini game suggestions are welcome. Thanks |
| 10-16-2003, 04:14 PM | #2 |
I would like to see them all be burned to hell. There are far too many, and you are just adding to the swarm by making another one. |
| 10-16-2003, 04:43 PM | #3 |
FOR THE LOVE OF JAH DONT! please, I cant take it anymore. TD everywhere, there is TD everywhere. if I cant see them they arent there.`*closes eyes* AHH TDs. My point beeing, there is already waaaaaay to many of them. If you want to make one to learn to map better, go for it, but the market for it is pretty slim. |
| 10-16-2003, 04:55 PM | #4 |
Maybe if your make it a little more original than other td's but if its just a td where you upgrade towers to stop units, than please don't make it, please. Between the 10000 mauls, 4000 td's, and 500 wars, there is no need for another td. |
| 10-16-2003, 05:02 PM | #5 |
hey man don't listen to them. if you really wanna make a td than do it. i myself hate td's also but if you like them than you will wanna play your own map. and the toher 1 billion td player's will too if it's good. so go for it. just make it real original. |
| 10-16-2003, 06:10 PM | #6 |
No, you see the thing is that even if you make your own you will have to spend time creating it, scripting it, testing it, balancing it, then playing it. My point being, by the time you finish it, someone will already have made one 10x better that is balanced. That's how it always goes, set your sights really high for things that seem impossible, not things that are overused. Make something impossible, possible. It won't be used as often. It's called unique. |
| 10-16-2003, 07:45 PM | #7 |
I actually appreciate this feedback because I was thinking the same thing about it... I will probably stop the prject and work on something else. what I am not sure. I have a really good RPG in the works but I get tired of working on it and need another project to have some variety. SO if you have any suggestions of any kind of map that you personally don't have time knowledge or want to make let me know. |
| 10-16-2003, 07:58 PM | #8 |
People should make what they want to make, and expand it further in the future. Why do u guys think that Morts is still being played?! It's crappy, and imbalanced, but it's fun.. Do what you like I say, don't let people get you down. And, yes, we DO need more TD's, only about 3 out there I really like to play...so please, gimme another one to add to my list :) It's the same with AoS maps, lots of them, but damn, lots are crap too.. Some aren't :) If people listened to you guys, there would be no development out there.... Go ahead, make your awesome td :) |
| 10-16-2003, 10:28 PM | #9 |
Why the bloody hell are they called Mauls? Christ, the dude's name is Duke-Wintermaul, the name of a deathknight.. I doubt there's a Duke-LordOfTheRingsmaul or Duke-FamilyGuymaul. As for the TD/AoS remark, I'd say 95% of all custom games blow. Get on Warcraft right now. What do you see? About 5 footman wars per cycle, 3 TD's, 2 "maul"s, 2 AoS', About 6 Enfo's, a few Final Fantasy Tactics/Hero Sieges.. Oh, and all of the game names include either 'GIRLS ONLY' or 'NO NOOBS', Noob is a word that should be removed from the Battle.net dictionary.. Can't help it though,70+% of battle.net is nothing more than a bunch of idiots.. recruiting people into the 'best clan evarrrr' in Human Castle.. Ha..HAHA...HAHAHAHA...AHAHAHAHAHAHAHA! |
| 10-17-2003, 12:19 AM | #10 | |
Quote:
mainly they are called mauls due to the simple fact that "wintermaul" was the first td to be considered a maul. than a whole swarm of festering newbies decided to create "maul" maps based on wintermaul. its a crying shame, eh? |
| 10-17-2003, 06:08 AM | #11 | |
Quote:
Its more like this: mainly they are called mauls due to the simple fact that "wintermaul" was the first td to be considered a maul. than a whole swarm of festering newbies decided to copy "maul" maps, change a couple words, change the tileset, and put their name on it. Too bad mr wintermaul didnt protect his map. BNet would be a much better place if he did. |
| 10-17-2003, 12:09 PM | #12 |
alright I am still going forward with this TD. Hopefully the final product will change your opinions. Still any suggestions/comments are welcome. |
