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Special effects attached to models

10-18-2003, 05:59 PM#1
ManniVersion3
Some models, like the banshee or the shade, have effects attached to them (banshee some blueish fog, shade a dark cloud). How can I change the color of this or get rid of it entirely?

I hope this question is put in the right forum. If not it would be nice if some mod moved the thread. I tried it in the skinning forum already, but didn't get many views, let alone replies
10-18-2003, 06:25 PM#2
SoemaWaKaa
Try to find any ability's that the shade/banshee has. Im not looking at WE right now but it could be possible that the special effect is actually an ability.
The Bloodmage hase the Sphere ability, wich renders the 3 glowing balls around him. Maybe the shade/banshee uses such an ability also..
10-18-2003, 06:35 PM#3
Oinkerwinkle
This actually belong in the modeling and animation forum. First, convert to MDL using Yobguls' File Converter. Do a search for color, and you should come across a section in the MDL that is part of a particle emitter:
Code:
	SegmentColor {
		Color { 0.87451, 0.439216, 0.611765 },
		Color { 0.733333, 0.172549, 0.329412 },
		Color { 0.682353, 0.152941, 0.32549 },
	},
Those codes are blue, red, and green for the beginning, middle, and end segment. 1 is the highest and 0 is the lowest. 1,1,1 would be white; 0,0,0 would be black; 0,1,0 would be red, and so on. You can either delete the particle emitter all together (just be sure to change the heading under NumParticleEmmiters2) or change the color.