| 10-18-2003, 09:14 PM | #1 |
is there any way to detect the level of a specific hero spell via trigger? If not is there a better way then the only thing i could come up with? (Setting a variable for each such spell for each player capable of using each such spell. Then adding several extra lines to all triggers dealing with these spells) |
| 10-18-2003, 09:39 PM | #2 |
There is a way. Events Unit learns a skill Conditions Learned skill is equal to Holy Light Actions Set HolyLightLevel = HolyLightLevel + 1 You use a variable to tell what level it is. You could also put Learning Hero is equal to Whatever if you want it to be a specific hero or belonging to a certain player. |
