| 10-19-2003, 09:15 PM | #1 |
I'm creating a certain unit that needs to have the pathing of a vertical gate that has not been destroyed yet. However, as you may know, the pathing needed incorporates all similar ones, so that I can apparently only access the first one on the list (the horizontal pathing). How can I get the actual vertical pathing to be used on my unit (not a doodad)? Am I missing something, or am I out of luck? |
| 10-19-2003, 09:28 PM | #2 |
Me personally, I type in the exact pathing I want. In the pathing names 2x2 = 1 grid square. and the "SimpleSolid" mean 100% no ground walkthrough. So if your building that needs the vertical pathing (you do mean north and south right?) is 1 grid wide and 4 grids long. then the pathing would be: PathTextures\2x8SimpleSolid.tga Note: You might want to open war3.mpq and war3x.mpq and look at the list of path choises availiable. Becuase some pathing sizes don't exist (like there is no 2x6SimpleSold). Me personally, I use WinMPQ to open the mpq and then I just open the different pathing images (they are tga, so you would need an image prog that can view tga) and look to see what one I want. in the file (I could be wrong on these): Red = I aint sure, think its the same a pink Pink = Unbuildableable/Unwalkable/Flyable Blue = Unbuildable/Walkable/Flyable White = Unflyable/Unwalkable/Unbuildable Although, with the above knowledge you could make your own pathing texture and import it into your map. 1 pixel = half a grid square. |
| 10-19-2003, 09:39 PM | #3 |
Hrrrrrmm. Thankya for the information. Too bad there isn't a 2x8SimpleSolid already defined.. I'm gonna go hunting through the MPQ. Or.. I'll just create my own... Either way, thanks. Edit: Are there any specific configurations needed for the .tga to work correctly when imported (if I were to make one)? |
| 10-19-2003, 09:48 PM | #4 | |
Quote:
no, as long as you use the correct shades of Red, Pink, blue and white you can make your own pathing fine. So you might want to open an existing pathing map and use the eyedropper tool to get the exact colors used. Also there is another color: Cyan but its only for TFT pathing, and I have no idea what kind of pathing it does.. As for there not being a 2x8SimpleSolid... there is a 2x8Defualt.tga which IS the same as what a 2x8SimpleSolid would look like.. wonder why they called it default instead of simplesolid... |
| 10-19-2003, 09:52 PM | #5 |
Ahhhh.. Alright. Thanks again. I believe the cyan is sea-pathable. Maybe amphibious. EdiT: Hrm, happen to know where an example targa may be found? |
