| 10-20-2003, 06:12 PM | #1 |
Hey! Hopefully this won't rack anyones brain. how do i make a random monster (between levels 4-7) spawn in one area (at random times), then run to another area of the map and attack whatevers there? ALSO How would i go about creating a condition for victory such as "defend such and such (a building) for such and such amount of time"? Thanks so much in advance! btw, you can email me at [email protected] |
| 10-20-2003, 11:37 PM | #2 |
This trigger would work verry well :D *Zeit - Every XXX seconds of game time ( XXX the time you want) *No condition * a)Einheit - Create 1 (Random level (Random integer number between 4 and 7) creep unit-type) for Spieler X (Rot) at (Center of REGION <gen>) facing Vorgabe für Gebäude-Ausrichtung degrees b)Wait 0.10 seconds c) Einheit - Order (Last created unit) to Angreifen (Random unit from (Units in REGION2 <gen>)) i hope you understand it :ggani: |
| 10-21-2003, 01:12 PM | #3 |
Thanks Arohk!!! It took a little work deciphering, but i got it =) and it worked perfectly! Thanks so much! |
