| 10-21-2003, 10:52 PM | #1 |
I used the Locust skill that makes a unit unselectable and untargetable on some summoned units. However, not everything works out as I hoped. 1. I had a summon with Immolation and the Locust skill, but Immolation does not work then. Is there a way to get it working? 2. I have written some triggers to issue orders to the summons that cannot be selected. My problem is that I cannot find a way to detect if an enemy is in a certain range and use this as a condition. I can use it in an action as follows: Unit - Order (SummonedUnit1) to Attack (Random unit from (Units within 512.00 of (Position of SummonedUnit1) matching ((Owner of (Triggering unit)) Equal to Player 2 (Blue)))) but I need it as a condition. This is probably easy, but I seems to have a mental block on this :knife: |
| 10-21-2003, 11:50 PM | #2 |
what exactly do you mean? what are you trying to do? edit: i get it never mind. trigger would look like this hm i forget exactly how it looks bnut it is an event not a condition. |
