| 10-22-2003, 05:50 AM | #1 |
I spent a couple days half an hour a day looking for which file to edit so that i can have alot more cliff types and/or cliff walls. I couldn't find anything. I was wondering what file i should edit and what part i would edit. Thanks :-D p.s if there are any known problems i would luv to know what they are so i don't "accidetally" perform the wrong thing then next time i try and open the map my comp turns off *you get what i mean ;) * edit: oops just realised this is the wrong forum *Dam you sleep lose* and i'd appreciate it if a mod would move this to slk/object editing forum thanks in advance :-) |
| 10-22-2003, 08:56 PM | #2 |
if you us WE unlimited it will allow 16 tiles... other than that you can't change to more than the 12 as far as I know... and if it was possible for more than 16 I'm sure unlimited would have done it |
| 10-22-2003, 09:55 PM | #3 |
Yes, but we unlimited custom tile maps wont work unless u use its weu game patch which makes u unable to play b.net |
| 10-29-2003, 03:17 PM | #4 |
You only need the game patch if you use more than the default cliff tiles. If you only add normal tiles and not cliff tiles you should be alright (IM HOPING OLOLO) |
| 10-29-2003, 05:09 PM | #5 |
PersonThing is right. Additional ground tiles don't cause any problems. You can also add additional cliff tiles but don't use them for cliffs!! They'll only work as ordinary ground tiles. Other than that there's no problem. |
