| 10-25-2003, 10:33 AM | #1 |
Should such a map be made? Goto the forums for the hero save program for details. |
| 10-25-2003, 10:53 AM | #2 |
Saveable? You mean that you can save your hero in Footman wars? I don't think that is a good idea... Many people will start with a lv1 hero while the enemy already got a lv 20 hero (or something) at the start. It wouldn't be fair at all! But, no I wouldn't like it. |
| 10-25-2003, 01:44 PM | #3 |
Yeah. I'm gonna use your program for my MMORPG, but in that there isn't so much to do with combat (plus I have mods to watch out for people who abuse the game). On footman wars, the really good players will always have high level heros and that won't even give noobs a chance. This isn't too good, especially if the player if the player would get good, but he just quits because he is fed up of getting thrashed by lvl 30 heros. |
| 10-25-2003, 04:32 PM | #4 |
If you really wanted a learning curve you could always have max lvl about 10,000. However make it verry difficult to level after level 100 or so. With this new senario a player uses the map for the first time against a level 5000 character and gets wiped out after one hit. The solution i think is to allow really high level characters but let the person get only half a stat point per level, then a new skill point every 10 levels. Another solution is set a handy cap for higher level heros, forceing the higher level character to use alot more stratagy so they really have to earn their level. |
| 10-25-2003, 04:45 PM | #5 |
Handicap such as making the hero extremely slow or something? I guess that's a good idea then. (Just as example) |
