| 10-25-2003, 08:47 PM | #1 |
For some reason when I use the default ability the tower you place has collision size but when you make it build something other than the default the tower can be placed anywhere, even inside things. Is collision size not the field I should be looking at? Someone help pls. |
| 10-25-2003, 08:52 PM | #2 |
Thats wierd. Maybe there a bug with the ivory tower ability. I'v modified the other item-Building abilities to make other stuff and they've worked fine. |
| 10-25-2003, 08:53 PM | #3 |
You need to change the building's Pathing - Placement Requirements field to buildable |
| 10-25-2003, 08:55 PM | #4 |
look at the building ground tga field in the object editor, then get a list of the tga's. Or just see a normal scout tower's tga field and use it |
| 10-25-2003, 09:34 PM | #5 |
The problem is I want it to be placeable on unbuildable terrain cause much of the rock I use for texturing is unbuildable. Is it always going to be placeable inside things with it allowed to be placed on unbuildable? |
| 10-25-2003, 09:45 PM | #6 | |
Quote:
You can also change that field to other things if you want different results (You will find that field on the unit not in the ability) |
