| 09-03-2002, 10:01 PM | #1 |
Guest | basic units and defensive buildings attack faster? anyone know please help :) im tryin to make a Dwarven Minigun bunker so heh and how do i get the sounds to work for gun fire? |
| 09-04-2002, 12:28 AM | #2 |
Guest | Just go into the Unit Editor (press F6 once you're in the World Editor.) Then just select the unit you want to modify, and lower the cooldown rate. Can't help ya with the sounds though... |
| 09-04-2002, 01:02 AM | #3 |
Guest | but the cool down rates cant go as low as i want it to go |
| 09-04-2002, 06:49 AM | #4 |
Guest | To increase the cooldown further, you could try giving the unit the lowest cooldown possible and a constant Level 3 Endurance Aura effect. I think that this increase can only go up to "Very Fast", from Endurance Aura anyway. --nihilist |
| 09-04-2002, 02:04 PM | #5 |
Guest | you can use the play sound action every time the unit attacks. But I don't exactly know how to make the sound fade when the bunker is not on the user's screen. warning: play sound works for ALL players (transmissions dont) Or otherwise you may use a special effect, those can contain sounds too.. just some ideas. |
| 09-04-2002, 06:43 PM | #6 |
just use WCXE to change sound... or if you want to use play sound like he said, and have the sound fade when a player moves away from it, use a 3d sound. WCXE is a better idea :) get it here: http://www.stormcoast-fortress.net/d...XE11ESetup.exe |
| 09-04-2002, 10:17 PM | #7 |
Guest | ok but about the speed its still not fast enough lol any editors i can get to change that? i want speed like in the minigunners games but without having to use a hero |
