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Getting crap into wc3

10-26-2003, 03:49 PM#1
faxmaster
Hey, i've got a bit of a problem: I can uv map my models, skin them and such just fine, but I can't get the texture to show up on the model. Both the model and the texture are imported, the path is the same in the import manager and the mdl for the texture, and nada. Just a white blob. Any help?
10-26-2003, 07:46 PM#2
faxmaster
*bump*
Yeah, I'm cheap, but i need help.
10-26-2003, 07:47 PM#3
ChoboMapper
white blob usually measn the texture sheet isnt a power of 2

2x2, 4x4, 8x8, 16x16, 32x32, 64x64, 128x128, 256x256, 512x512 etc.
10-26-2003, 08:03 PM#4
faxmaster
Thanks chobo, I'll try that out.
Well, nope. Its 512 by 512. Think I might know what to do, though....
10-26-2003, 11:21 PM#5
faxmaster
And nope, no luck. Any tutorials lying around? I'll go check- in the meantime, leave me something if you have any help.
10-26-2003, 11:44 PM#6
faxmaster
AHAHAH! YES! I DID IT! I needed to create the same files in my wc3 folder as my path, so, yay.