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Triggers Or Normal Effects Spell?

10-26-2003, 08:59 PM#1
Nakta
Plz Help me. have you ever played final fantasy legacy aos/Dota ? one of the heros called ''Sephiroth'' has a spell that is based on shadow strike i think.... when he target an enemy with it he teleports around the target and makes damage on it very fast like 30 dmg/sec and a mirror image effect comees when he makes the spell can some nice guyl help me figure out how the creator made it?? Plz it would be very nice if you would help me


i send the map... choose the evil team and choose the hero Sephiroth and see his spell then you may figure it out
10-26-2003, 09:08 PM#2
Shark
i don't really understand what are you saying, nor what u want us to do ?
download the map, and check that sephiroth hero ?
just open the map in worldedit, check that hero's abilities and spells and search for them in the abilities or trigger manager...
10-26-2003, 09:12 PM#3
Das Jank
The spell is a edited shadow strike that causes it to show the damage very rapidly. It then just finds what unit its casted on and moves sepherioth next to that unit at about 180 degrees, then about 280 degrees, then 0 degrees, then back to 90 degrees. Each time it moves him it creats the blademaster illusion special effect on him.
10-27-2003, 12:49 AM#4
FF_Behemoth
...................... Well, I happens to know exactly how he made that spell. Why??? because I made it... I am the creator of Final Fantasy Legacy

Das Jank is almost right, except I didnt move the caster, Instead I hide him and created a dummy unit and plays it's attack animation. It goes something like this..

E- Unit - A unit Is issued an order targeting an object
C- ((Unit-type of (Ordered unit)) Equal to One Winged Angel) and ((Issued order) Equal to (Order(shadowstrike)))
A- Set masaTarget = (Target unit of issued order)
A- Trigger - Turn on masaSlash sfx <gen>

masaSlash SFX <--- trigger name, initially off
E- Unit - A unit Begins casting an ability
C- (Ability being cast) Equal to Masamune Slash
A- Set masaCaster = (Casting unit)
A- Set masaPlayer = (Owner of (Casting unit))
A- Unit - Hide masaCaster
A- Special Effect - Create a special effect at ((Position of masaTarget) offset by 100.00 towards 135.00 degrees) using Abilities\Spells\Orc\MirrorImage\MirrorImageCaster.mdl
A- Set masaSFX[1] = (Last created special effect)
A- Wait 0.30 game-time seconds
A- Special Effect - Destroy masaSFX[1]
A- Unit - Create 1 dummyunitMasaslash for masaPlayer at ((Position of masaTarget) offset by 100.00 towards 180.00 degrees) facing 0.00 degrees
A- Set masaDummyunit[1] = (Last created unit)
A- Animation - Play masaDummyunit[1]'s attack 2 animation
A- Wait 0.40 game-time seconds
A- Unit - Remove masaDummyunit[1] from the game

then repeat from A- create SFX at masaTarget offset by 100 towards 225, 315 and 45 degress and create dummy units at 270 and 360 degress and play its attack animation

A- Unit - Move masaCaster instantly to ((Position of masaTarget) offset by 100.00 towards 90.00 degrees), facing 270.00 degrees
A- Unit - Unhide masaCaster
A- Selection - Select masaCaster for masaPlayer
A- Trigger - Turn off (This trigger)
10-27-2003, 07:56 AM#5
Nakta
Thank you so much i really like you'r final fantasy :D:D
10-27-2003, 08:23 PM#6
linkmaster23
OOOOOoooH A MAP MAKER WHO GAVE AWAY A MOVE@!!! Could you answer me this? How did u do StarDust Ray? Its the Awesuemst mvoe ive seen lately. Thanks!:ggani: :foot: :))
10-27-2003, 08:27 PM#7
linkmaster23
Could you find it in your Heart...to send me the map unprotected? i will not use any of the moves with out giving u credit, and will never EVER show the unprotectted map 2 ne one.

[email protected]

please...your spells KICK!:infth: :infth: :infth: :infth:
10-27-2003, 09:12 PM#8
FF_Behemoth
@linkmaster23 sorry, I wont be giving an unprotected version of my map to any1, but I will help whoever asks how to do any of the spells in my map.

The Stardust Ray is so simple to make.. make a dummy unit with blank model, 500 flying height, and give him the invisible<target> as his projectile art.
10-27-2003, 09:18 PM#9
linkmaster23
LMAO only ONE?
10-27-2003, 09:26 PM#10
FF_Behemoth
also this simple trigger

A- create stardustDUmmyunit unit at position of StardustCast offset by 300 towards 45 degress
A- create stardustDUmmyunit unit at position of StardustCast offset by 400 towards 225 degress

I added those 2 triggers so that the summoned units wont be so close to each other when summoned. (otherwise all the 'stardust' would be too close to each other)
10-27-2003, 09:34 PM#11
Shark
inviso <target> is the kewlest projectile ever...i dunno why anyone don't use it....
10-27-2003, 10:19 PM#12
linkmaster23
FF. i have to say, you impress me. Im quite decent with custom spells my self, but this is pretty good. lol, if only i could see the map...ILL DO ANYTHING! ILL GIVE YOU ALL MY MONEY 4 EVER!ANYTHING>...
10-28-2003, 08:18 PM#13
Nakta
what the **** is stardust? :P which spell `?
10-28-2003, 08:20 PM#14
linkmaster23
the wolfy has it, it rox
10-28-2003, 08:26 PM#15
Nakta
in final fantasy legacy it is a spell called: Death Spiral.Time Stop.Orb Of Frost, Please help me out with those threee spells plz help me i dont understand anything :nono: :(