| 10-26-2003, 10:35 PM | #1 |
is it possible to change the textures on the cityscape tile cliff walls themselves? i have managed to get the tiles on the ground to change, yet the cliffs still remain the same. i've tried replacing City_CliffSquareTiles and Y_Cliff1, and neither have seemed to work. is there something that must be edited elsewhere, such as within an slk, did i miss the appropriate .blp file, or is this just one of those things that cannot be edited? thanks for any help. |
| 10-26-2003, 10:36 PM | #2 |
Isn't this more skinning related? I haven't looked into the cliffs or tiles at all, but I think I've seen somewhere that it's not possible...but, don't take my word for it :) Go to the skinning forum, or have a mod move your post :) |
| 10-26-2003, 11:14 PM | #3 |
Moved. And I think you import a cliff.blp in the correct path. Don't name it CliffX or watever, just leave the 'x' part out and try it. |
| 10-26-2003, 11:47 PM | #4 |
excellent, i got it working. i imported the file as ReplaceableTextures\Cliff\Cliff1.blp instead of Y_Cliff1 and it works. thanks for the help guys, that was driving me nuts.. hehehe.. |
