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Universal/Magic/Physical spells

10-26-2003, 10:45 PM#1
ls_freak
Is there any way to change what type of spell it is? For example, I want to create a custom Ultimate spell, but at the moment, it doesnt' effect magic immune units. There are also a couple spells I want to convert from Magical to Physical (mainly damage-over-time spells), but as far as I know, there is no way. Any help?
10-27-2003, 03:38 AM#2
WarGod-X
What does the custom ultimate spell do? be more specific.
10-27-2003, 03:50 AM#3
ls_freak
Hehehe does it matter? Its essentially Shadow Strike with a few other "bonuses." I could use triggers, except that I have troubles looping a unit's animation lol 0_o :bgrun: I know I coupld have someone just write a trigger to match the spell, but I'd prefer not to take the time to make triggers for the spell and everything related to it. :bgrun: There are also a couple other ones that I can't think of right now cuz its too late lol.
10-27-2003, 06:25 AM#4
decadence
There doesn't seem to be a way to make spells target spell immune units. From what i know, only the CASTED spell immunity buffs like anti-magic shield have workarounds. Passive spell immunity doesn't.
10-30-2003, 03:00 AM#5
ls_freak
Well dangit... there goes that... so, there's no way to change it in .slk editing either? Well, I can hope the new WE that will be in 1.13 will have something like that... *crosses fingers*