| 10-26-2003, 11:54 PM | #1 |
I have this done at initalization Actions Floating Text - Create floating text that reads East at (Position of Circle of Power (large) 0049 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency Floating Text - Create floating text that reads West at (Position of Circle of Power (large) 0055 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency Floating Text - Create floating text that reads East at (Position of Circle of Power (large) 0054 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency Floating Text - Create floating text that reads North at (Position of Circle of Power (large) 0050 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency Floating Text - Create floating text that reads West at (Position of Circle of Power (large) 0051 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency Floating Text - Create floating text that reads South at (Position of Circle of Power (large) 0056 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency Floating Text - Create floating text that reads North at (Position of Circle of Power (large) 0053 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency Floating Text - Create floating text that reads South at (Position of Circle of Power (large) 0052 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency this is two sets of 4 circles, but only one set works! Why would it do that? |
| 10-27-2003, 12:03 AM | #2 |
I dunno. Try adding a wait. Which one works, the very first one? Next, try elasped time is 0 seconds. |
| 10-27-2003, 12:26 AM | #3 |
no, it has nothing to do with the order, there are two sets of 4 circles like this : --------O O -------------O ------- O one set is show the text to the respective directions, the other isnt. |
| 10-27-2003, 01:40 AM | #4 |
well text should never be displayed at map initialization, so it may be that you are seeing the final set of circles as the map is shown and the others arent because they were made immediately after loading |
| 10-27-2003, 01:45 AM | #5 |
I set it to elapsed time 0 as well, and it still does 1 set of cicles, even though the triggers are NOT ordered that way. |
| 10-27-2003, 02:03 AM | #6 |
? |
| 10-27-2003, 02:11 AM | #7 |
Set, game time elapsed as the event, to 1 second. If that don't work. Put them each in one folder and give each an event saying: Game time elapsed 0.50 (and then add 0.50 for each circle) This should work...otherwise..it's just wierd :P |
| 10-27-2003, 02:54 AM | #8 | |
Quote:
Thanks for spaming, now to disaprove... Bingo, minus one point for you anyways, im just going to make 4 custom cirles sinnce they display thier names, thanks for the imput every1 |
| 10-27-2003, 03:47 AM | #9 |
This may be a longshot, but I couldn't think of anything else. Here's what I was thinking. What if it's a sort of bug? What if, as far as floating text goes, you can only have one of each type of message displayed at a time? (i.e. only one "North" floating text, only one "South" floating text) Do you get what I mean? Try making one set have slightly different text (instead of "North" make one say "North1") for experimental purposes. I don't know if I explained what I was thinking clear enough, but the only other way I can think of saying it is: you can't be in two places at once. Maybe you just can't have two of the same floating text...I dunno...maybe I don't know what I'm talking about, but at least I tried. Good luck! :D |
| 10-27-2003, 05:38 AM | #10 |
Just to play devil's advocate... I've been working with floating texts and I definitely had more than one floating text object with the same text. You might try adding a "Wait 0 seconds" action before *every* create floating text action... I've found them to be kind of tempermental when they're stacked right next to each other. |
| 10-27-2003, 09:43 AM | #11 |
as far as i can see, u have 2 souths so i think i know what u want, and i think i may have found your problem... if it is a 4 circles problem, each with 2 names, then the texts most probably overlap, and only the second one appears :) and if it is a 8 circles problem....i can't help u :) just make a trigger like this event chat message 'directions' action : show texts... that should help out a bit...and watch for overlaping texts :) |
