| 10-27-2003, 02:53 PM | #1 |
hi evryone am using 'DeX 0.185m.mcr to export my models and i didnt find how to export animations... if i simply put the animations start / end when exporting nothing seems to be exported exepted the name o the animation... so finaly i have "Stand",and "Attack" animations for exemple but in WE i only see the frame 0 of my model or sometimes even nothing... what are ALL the steps i should do please... |
| 10-27-2003, 03:54 PM | #2 |
First off, make sure you did all the animations in the frame rate 960 fps, cause that's the speed the animations are played in Wc3. Secondly, make sure that all the bones have the Linear Position controller, and the TCB rotation controller. |
| 10-27-2003, 07:00 PM | #3 |
yeah thanks that's quite better now i can see an animation in warcraft ... but there are always some troubles... plz look at that model (rename file to *.zip) and tell me what did i wrong cause the animation doesn't work well between frames 1600 and 4800 .... thanks lot |
| 10-27-2003, 08:35 PM | #4 | |
Quote:
I tried getting my animation ingame, but it turned out as a monstrosity :( |
| 10-27-2003, 09:44 PM | #5 | |
Quote:
Quote from Republicolas exporter tutorial, http://republicola.wc3campaigns.com/DeX/DeXTutorial/ all kind of credits to him. |
| 10-28-2003, 08:48 AM | #6 |
and my model ... look at it plz ... have the same problem in all of my models (this one too ) all anims dont look like exported... emote_confused for the 2nd model anims = Stand ........ 0 - 960 Stand - 1.... 1000 - 1960 Stand - 2.... 2000 - 2960 Stand - 3.... 3000 - 3960 Stand - 4.... 4000 - 4960 Stand - 5.... 5000 - 5960 and have a lot of other problems with that 2nd modell : why do y have f***** black instead of transparency at the end of each bow and on the ropes and also who to make the ball at the end of the bows to always face the camera please.... |
| 10-29-2003, 11:33 AM | #7 |
the models file cause the archive seemed to be dead |
