| 09-04-2002, 07:46 PM | #1 |
Say when you kill an enemy... 30 seconds after it dies another of the same enemy will appear where it originally started. I know I can easily set it up with a trigger for each enemy... But I want one universal trigger... Like when a unit of this player dies. spawn another of the same type 30 seconds later... |
| 09-04-2002, 10:59 PM | #2 |
Guest | Event - Player-Owned Unit Event (Unit Owned by Player Dies) Condition - Unit-Type Comparison Action - Spawn a new unit wherever Hope this helps. --general "nihilist" mx |
