| 09-04-2002, 10:34 PM | #1 |
I tried it with a game cache... at the end of the map I have a "save player1's current gold" as a game cache interger... and in the next map the it restores my hero... I can't find a trigger to restore the gold... I have 0 gold in the next map |
| 09-04-2002, 10:47 PM | #2 |
Guest | instead of saving gold or lumber directly to the cache, use an integer variable as temporary storage. Saving to cache: Set GoldCache = (Player 1 (Red) Current gold) the write (integer) GoldCache to the cache Recovering from Cache: Read GoldCache from the cache Player - Set Player 1 (Red) Current gold to GoldCache I'm sure you get the idea from these fragments. Good Luck. |
