| 09-04-2002, 10:54 PM | #1 |
I made a merchant building based on a goblin merchant and changed what he sold... But when I test it in game for some reason he has 3 of some items, 1 of another and even 0 of certain items, and the ones with 0 items have a cooldown time which seems frozen... |
| 09-04-2002, 10:56 PM | #2 |
Guest | You have to edit the items themselves for how much the Merchant charges, how much they can stock, and the delay before the Merchant can sell more when the count reaches 0. The count must always equal 1 or the Merchant cannot sell it. --general "nihilist" mx |
