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black hole??

10-28-2003, 06:55 AM#1
Alexis Axel
hey there can anybody help me? i'm trying to make such spell like black hole, tha basic i think is from town portal, i want the spell is affected to the enemies and sent out the enemies out there somewhere at the playable map area, anyway if there is someone able to help me he'll be in credits. thanx anyway
10-28-2003, 08:32 AM#2
Supra God CrK
could you exlain a little bit more on what the spell does. i'm sorta confused.
10-29-2003, 11:07 AM#3
Alexis Axel
the basic is like town portal. town portal send your units to your town hall. then the spell i want is send enemy units out somewhere at the map maybe their town is okay. i mean when we are battle them at our town we can send them back so our town is okay
10-29-2003, 04:52 PM#4
IDISacredIDI
Ok im not sure on the actual mechanics of game implimentation but here goes:

You need the spell to create a region, this region then has to use triggers to move the units to aonther region (can you see where im going) after so long the units return back to their original positions.

I have no idea on how to put this type of effect into game or if its possible or not, maybe a more experienced WE user could help with that. But in principle it would work.

Another oprion would be to use Town Teleport and have it able to target enemy units aswell thus making them move with the caster (the down side to this is your caster will also be moved which doesnt sound like the effect you were trying to achive)

IDIsacredIDI
10-29-2003, 05:04 PM#5
Ekkruker
Quote:
Originally posted by IDISacredIDI
Another oprion would be to use Town Teleport and have it able to target enemy units aswell thus making them move with the caster (the down side to this is your caster will also be moved which doesnt sound like the effect you were trying to achive)

That should work, just make a trigger that when you cast the spell plop down a region where the caster was standing, then have the trigger move him back immediatly, so it was like the caster was never moved at all.

Im assuming what he wants is to have the units be scattered randomly across the map?
10-29-2003, 05:08 PM#6
Panto
Alternatively, you could create a modelless unit on the opponent's team, and tell that model to cast town portal on their townhall, and then remove that unit.
10-29-2003, 05:36 PM#7
Dragon
For your effect you can use the cloud effect from the dragonhawk; Just make it black and you have your black hole.
10-29-2003, 07:10 PM#8
Shark
that sounds like a kewl spell...try editing town portal this way....
first we need to make it target anywhere on the map :)
set "Check dependencies" to FALSE, and check targets...
then see if it works, if it works, set the targets to enemy, and give it a much longer casting times so the enemy has the chance to stop it...i'll try tinkering with it, and post back :)
11-04-2003, 12:04 PM#9
Alexis Axel
okay now, thanx to everyone that has help but still... i already make the spell base on trigger i made it this way:

event:
a unit owned by player 1 cast a spell
condition :
a spell being cast equal to exile
event :
pick every unit within 500 of triggering unit matching condition picked
unit equal to enemy of player 1 and picked unit not equal to structure
loop actions:
moved instantly picked unit to random area in map

whoa i didi it before i read all of the messages but thanx anyway. then i have another spell named ambush. still base on mass teleport. but i want it to cast on enemy unit so we can make an ambush attack to the enemy.
11-04-2003, 12:21 PM#10
Alexis Axel
whooa

that spell is too powerful, the unit that surrounds my hero is scattered anywhere on the map, that is too powerful, some unit is placed on the ocean, how????

the thing i want is move the enemy unit to a unit that owned by me
i mean like this:

from the first time i have a unit (just call it skink) that is indestructible to anything then i can move it around anywhere at the map. when i cast that spell i want the enemy unit move to that unit (skink)
so the enemy's unit is moved to an area which skink is there that mean enemy unit can be moved everywhere as long my skink is there.