| 10-28-2003, 08:21 AM | #1 |
Warcraft 3 Mod – Element Wars – Mod Spe I want to have four Tribes, One for each of the elements. They lock in battle with each other because they all want each other elemental disc. The discs are to source of the tribe's power. The tribe that hold all 4 disc, controls to plant Tribe Spec 1. Fire Tribe Commander - Dragon Bot Animal Mode - Dragon Main Building - Volcano Tribe Special Ability - Burn Damage 2. Water Tribe Commander - Crocodile Bot Animal Mode - Crocodile Main Building - Water Fall Tribe Special Ability - High Attack Speed 3. Earth Tribe Commander - Mole Bot Animal Mode - Mole Main Building - Cave Tribe Special Ability - High Hit Points 4. Wind Tribe Commander - Bird Bot Animal Mode - Bird Main Building - Tornado Tribe Special Ability - Fast Movement Standard For Each tribe 1 x Commander 1 x Scouting Unit 2 x Spell Caster 1 x Range Unit 2 x Melee Unit 1 x Radar Unit 1 x Collecting Unit 1 x Battery Unit 1 x Super Unit (Made up of 5 Mini Units) Standard buildings 1 – Barracks – Creating Tribe member 2 – Resource Building – Store collected resources 3 – Element Tower – Defence tower 4 – Elemental Temple– Build super unit and spell casters 5 – Upgrade Temple – Upgrading troops, weapons and armour Super Units These bots are element unique , There are made up out of 5 diffenent bots . When all 5 are built and selected they can form a super bot. 1 – Leader – Head 2 – Carrier – Body 3 – Melee bot – Left Arm 4 – Melee bot – Right Arm 5 – Range Unit – Legs The leader is only unit, which has a spell, See spell list (coming Soon) The super bot is disconnect if have damage is taken or the super spell is used. If the super bot takes half damage then all bot taken half damage and disconnect , they can not reconnect until they are at full health and the connect (spell) has cooled down |
| 10-28-2003, 11:15 AM | #2 |
sry but this idea seems a bit... cliched and cheesy it would work i suppose but are u talking about just one map or an entire mod? best of luck with it. |
| 10-28-2003, 11:54 AM | #3 |
What do you mean by 'Bot'? Is this Sci-fi? |
| 10-28-2003, 01:33 PM | #4 |
I plan to make it a whole new game , just using the warcraft engine I plan to use robot as the charachers as i am good at modeller them. But i will have some human or other type of charachers Hope that answer your question Any more just Post Any want to help PM me |
| 10-28-2003, 10:04 PM | #5 |
i dont know, this sounds like its extremely hard to do, but iam sure its possible, i can model something if you want, but not too much because iam already working on a mod |
| 10-28-2003, 11:12 PM | #6 |
AHHHHH itz da evil badger.... badger badger badger badger badger.. mushroom mushroom... newayz jumbo_pie, if you are expert at modeling are you good at animation too? if you are could you help me? cuz ive been stuck with cloud(from FF) model without animation for a week.~~~~ |
| 10-28-2003, 11:17 PM | #7 |
Badger badger badger badger mushroom mushroom then Badger badger badger badger snake snake i heard that somewhere... ebongs world i think... sorry this is a pointless reply... But good idea sound strangely like power rangers though.... |
| 10-29-2003, 09:16 AM | #8 |
I am looking at making this like Ta , Where you start off with one unti and build up from there Some of the idea are from stuff like Power Ranges and other program like that , I to do idea that people have not tryed yet If any one wnat to help , write a note |
| 10-29-2003, 01:30 PM | #9 |
Well...Not bad idea. But you should create strong story. Because Robots didnt steking with classic WarCraft environment. Tips: There must be used some uncommon elements... And uncommon weapons. And uncommon terrain textures and doodads. |
| 10-31-2003, 08:03 AM | #10 |
If you think about it a MOD is a whole new idea and should not follow on from the MODed Game If it follows on the MOD is a campain NOT a Mod I am trying to make a Full MOD , I am using Warcraft 3 as it has a nice 3d engine |
| 10-31-2003, 12:16 PM | #11 |
Heh, my original inspiration - making TA:K for War3. Maybe you could try that instead? |
| 10-31-2003, 12:58 PM | #12 |
It will be like TA but with a few more add extra I dont want to make a mod that just copys another game , i want to make a new game , will sort of |
| 10-31-2003, 08:07 PM | #13 |
It actually sounds a lot like that X-box game, Azurik.... Elemental disks? Giant robots with the element powers? As I remember, that game was exceedingly difficult and took freakin' ages to beat... Are you going to add the ability to combine the special abilities if you gain control over multiple disks? By the way, Water's special power should not be fast attack, it should be chaos damage, to symbolize erosion. Either that or "splash" damage. (*rimshot*) Wind should get fast attack and movement, since movement alone really isn't all that useful. |
| 11-01-2003, 07:16 PM | #14 |
I have not throught abotu that idea , Cheers , I think it would make the game unfair I like the Water damage idea , i will use that idea |
| 11-03-2003, 02:08 PM | #15 |
I have addthe first model to the game , I post copy to the model gallary |
