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1st time using Heights

10-29-2003, 05:29 AM#1
LiableSu5pect
this is my 1st time using heights and such i jus wanted to kno what people think of my practice tileset
10-29-2003, 05:31 AM#2
LiableSu5pect
2nd
10-29-2003, 05:34 AM#3
LiableSu5pect
3rd
10-29-2003, 05:35 AM#4
LiableSu5pect
4th
10-29-2003, 05:37 AM#5
LiableSu5pect
5th
10-29-2003, 05:45 AM#6
ObsidianTitan
I think they look a little too busy. Although they do look good, there is way too many differnt things, no natural flow.
10-29-2003, 09:54 AM#7
CajunGoddess
Kinda to many example :ggani: :ggani:
10-29-2003, 12:27 PM#8
LiableSu5pect
actually there susposed to be cluttered, the hwole thig itself in WE looks nice, its suposed to be a sample dwarven encampment for my rpg i was just trying to see what people thought to make sure i was on the right track
10-29-2003, 01:18 PM#9
Saik
would look alot better without the statues in my opinion, right now it looks way too cluttered.
I don't see any point in having them there at all, kinda disrupts the atmosphere of the screenie. unless they have some real purpose, i'd get rid of them.
10-30-2003, 12:56 AM#10
LiableSu5pect
actually the statues are meant ot be there, like for decoration, and if you knew how big the units actually wre the map isnt at all cluttered there .50 on scale so there tiny, the only reason they look so big was because i got right up on them in WE and well bam there huge but in reality the preview isnt cluttered its just the screens make it seem that way you will see when i release a demo...n e way thanks fo rur comments