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Dungern Keeper2 Models

10-29-2003, 11:42 AM#1
Wizard
Hello. Is there any way to get Dungeon keeper 2 models into wc3?

If it is, please tell me how!
10-29-2003, 09:10 PM#2
Gibberish
Yes, by recreating them from scratch in a modelling program.

Though it might be possible to convert them to a .max file and then reconvert into a .mdl then .mdx.

Not sure, the only way to be sure is to try it ;)
10-30-2003, 06:24 AM#3
Wizard
Ok, but do you know where the model files are located?

I posted this because on their homepage they said that a new wizard SKIN was in the work for sungeon keepre 3.
10-30-2003, 06:50 AM#4
R2D2
Most games have all their data in an archive that can normally be opened in winRAR, except for blizzard who used mpq instead. Just look for a BIG file.
10-30-2003, 07:48 AM#5
Wizard
Well here is a screenie of the system map

Which one of those could it me?

I marked the largest one in red
10-30-2003, 10:16 AM#6
R2D2
None of those, must be in the data folder.
10-30-2003, 10:32 AM#7
Wizard
Here is the data folder.

Maybe its this. Because there are big files named meshes and textures and stuff. But they are WAD format so how do i open those?
10-30-2003, 05:28 PM#8
Wizard
Doesnt any1 have a clue about how to open WAD files???
10-30-2003, 06:22 PM#9
R2D2
unfortunately winRAR can't open .wad, Check out this website to find out about .wad files and download an archiver. btw, Half-life maps use .wad
10-30-2003, 06:35 PM#10
Wizard
Could you give me a link directly to the page whith the WAD opener?

I cant seem to find it!
10-30-2003, 06:41 PM#11
R2D2
you'll have to wait in line: http://www.3ddownloads.com/?file_id=149727 (the WAD archiver is called wally_155b.exe)
11-02-2003, 03:35 PM#12
HinnNairin15
Also Doom\Ultimate Doom, Doom2, and final doom uses wads as maps