HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Transparensy

09-07-2002, 01:04 AM#1
BananaTwist
how do you make a transparent unit it, if i don't know i will snap!
09-07-2002, 02:31 AM#2
Guest
Do you mean a unit that is completely invisable, or partially transparent? If you mean completely invisable, you should be able to by adding the "Permenant Invisability" ability to a unit.

--general "nihilist" mx
09-14-2002, 04:05 AM#3
BananaTwist
i meant partial
09-14-2002, 04:14 AM#4
h0pesfall
use the "Animation - Change Unit Vertex Coloring" action
09-14-2002, 04:20 AM#5
BananaTwist
hahaha. he even dies as a transparent, poor guy. oh well thanks, and even more thanks once i remember what i was going to do with it
09-14-2002, 11:05 AM#6
Guest
For my campaign I'm making demons that turn transparent when losing hitpoints. The more they are damaged, the more transparent they become. It looks pretty cool.
The action for this is:

Change (attacked unit)'s vertex coloring to (100%,0%,0%) with (100 - ((Life of (attacked unit)) / 6.50))% transparency

in this example the unit normally has 650 hitpoints.