HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

The Power of Might DBZ mod NEEDs MORE STAFF

11-01-2003, 06:19 PM#1
COOLer
Openings to this date

Terrainer-

Uv Mapper-

Modeler-

modeler / uv mapper must have 3dmax 4.2 or better.
Terrainer- must have ums we 3.8 or better

The Power of Might mod has come along way but some of my staff is leaving so i need more staff. Be apart of the ONLY DBZ mod for WC3. Post if you wish to join and tell me your skills.
11-01-2003, 06:57 PM#2
Shindo
I would like to join up if I could. Some of my Skills include Terrain, Cinematics, Skinning...

If you want to see some of my terrain work you can check it out here .

Hope that I can help out.

--Demon_Dream
11-01-2003, 08:43 PM#3
COOLer
Ok Your hired my last Terrainer did nothing in 3 -4 weeks I will need your IM or AIM screen name . Your job will be terraining only . When i send you the map you may only edit the terrain in the Badlands and Namek section of map . There will need to be lots of open walkable spaces since it is a battle field. do not remove any units at all since all heavly called on by varbles. Also please do not mess with the jass or gui triggers they took forever to do.
11-01-2003, 09:42 PM#4
Shindo
I have sent a PM with my relpy and have posted in The power of might forum.

--Demon_Dream