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Unit attachments

11-01-2003, 07:08 PM#1
Oxalic
I currently skin i do only up to sheep tag level triggers, we'll not even. I wanted to use unit attachments for my new skin. Could anyone write a simple guide on how i could attach horns to a ghoul? i got the horns model, and the skin, i just need to know how to trigger it
11-01-2003, 07:19 PM#2
Draco
You use the special effect trigger actions. Create Sfx variables to keep track of them.

More Info:

http://www.wc3campaigns.com/forums/s...threadid=28354
11-02-2003, 03:45 AM#3
Pheonix-IV
or create an abilty based off the Orb of Fire item ability that gives no additional damage and have the target effect the horns model and the unit attachment location its head.
11-02-2003, 11:37 AM#4
Oxalic
I know the item effect is possible, but you have to explain the triggering to me like i was 4

-or-

Make the map with the trigger and horns.mdx working on a ghoul
11-02-2003, 12:39 PM#5
R2D2
(create special effect on unit)- create a SFX attached to the "head" of (Ghoul 007) using "imported\horns.mdx"
11-02-2003, 09:13 PM#6
Pheonix-IV
i prefer my method, triggers take up space and can go wrong, you can never go wrong with an item ability.
11-04-2003, 07:56 PM#7
Oxalic
Got the "item attchement" method working thanks. Only one concern. When i use attachemnt point Left Hand it goes to his left foot? or Right hand it's his right foot. So, i can only use "hand" for his right hand. Someone tell me how to get it on his left hand without using weapon, because most units weapon is in their right
11-05-2003, 05:12 AM#8
Pheonix-IV
put 2 seperate fields into the attachment. right and hand. (screenshot included)
11-05-2003, 05:16 PM#9
Oxalic
Lol Thanx X 100000