| 11-02-2003, 08:39 PM | #1 |
MOUNTAIN TRIBES High Atop the Renial mountains tribes fight for reasons swept away by the sands of time. Now 2 final tribes remain. The Uk-Tor and the Nu-Mac. Which tribe will be left to wander in the ashes of its fallen enemies? FEATURES -NOT AN AOS MAP I CANNOT STRESS THAT -Village system In order to gain units you must own villages *1 or 3 tents* based on the amount of villages you own, the time between units spawning will decrease. -Very low food cap *for all you massers out there* -Teams consist of about 3 players who are allied with eachother and share gold income *based on amount of reasource areas capured. -Units spawn about every 5 minutes. Spawns consist of 1 grunt. -In order to gain special units you must gain control of special "tech" buildings which will add special units to your spawns. -I plan on using the raise and lower terrain tool, sparingly using the cliff tool in order to make the landscape feel more realistic. I just want to know what you guys think about this concept. Also if you have any features that would fit along nicely with the game concept i would most definetly appreciate your input. |
| 11-02-2003, 10:35 PM | #2 |
How do you make more villages? How far away will enemies be when they start? What sort of stats and abilities will your units have? Will you have heros? |
| 11-02-2003, 10:52 PM | #3 | ||||
thanks for asking those questsions. Quote:
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I hope thats answered any questions that you have. |
| 11-02-2003, 10:52 PM | #4 |
I think 5 mins between spawnings is a bit long, but other than that it sounds good. IDISacredIDI |
