| 11-02-2003, 10:57 PM | #1 |
Here is my project. I want to make a map (playable on B.Net) for pokemon training. Of course, this idea has been touched upon before, but all previous attempts have been executed poorly. I have begun the hero/units/pokemon creation and the process is going swell. The amount of pokemon included will only be the first 150 for those that are familiar with the series. I will make the map on my own (terraining, triggering, unit balancing, etc...) but to really make this a special map I would like assistance with skinning/modeling, and enhancing spells with triggers. I cannot make promises until I'm far into the map. I'll keep ya posted on my progress. |
| 11-02-2003, 11:25 PM | #2 |
I'm NOT a Pokemon fan. I imagine that most people wouldn't want to play this unless you have some way of saving the players' characters and their pokemon. |
| 11-02-2003, 11:47 PM | #3 |
yes i agree, u must be able to save ur pokemon, and maybe have arena fights and so on, hmm...maybe u cld make a trainer who cn catch pokemon wit pokeballs and so on...and for the secret pokemon have a secret password which only people who would win an arena duel everynow an then which u wld host would get... |
| 11-03-2003, 12:05 AM | #4 |
Maybe you could make it sort of like Azure Dreams. By that I mean, each time you played, your hero would start at level one again, but you would be able to save your pokemon - maybe one or two of them - and your items. |
