| 11-04-2003, 09:45 AM | #1 |
1. How do i create a mass stormbolt? Example: Create 5 dummy unit and order it to cast on nearby enemy units. Each stormbolt will target a diff enemy unit, same model or maybe diff model. So it will hit 5 enemy units at a same time with stormbolt. 2. How do i count chances or percentage using triggers? Example: Something like evasion, enemy attacks will miss sometimes. But how do i do that in trigger? 3. How do i create a spell like cantrips in Keys of Sealing (KoS)? Example: You will need to see the map. Play as Orc and choose Loremaster. If you don't have that map, Download it now. 4. How do i create a spell like white spell book in FinalFantasy Legacy? Example: I hope FF_Behemoth will explain to me. I used Cecil the White Knight. If all the questions that i asked can be answered, i'll give credits in my upcoming project to whoever that helps me. I hope that all this can be answered and explained in a tutorial map. Thanks. |
| 11-04-2003, 11:15 PM | #2 |
1. It sounds like you have the basic concept of what you need. What part do you need clarified? You need to make a manacost-less, cooldown-less, and massively-ranged Storm Bolt spell. Add it to a modelless, shadowless, invulnerable unit. When the triggering spell is cast, create the unit, and order it to cast storm bolts at units around the target of the triggering spell until you're satisfied. |
| 11-05-2003, 04:34 AM | #3 |
Anymore people that can help me on the above questions? I really need help. Thanks. |
| 11-05-2003, 11:55 AM | #4 |
for making a percentage to miss... pick a random number between 1 and 100 if number is less than the given %chance you want then run the trigger, if not then do nothing... so say 15% chance to miss 15/100 times the number will be between 1 and 15, and 85/100 times the number won't be, so the trigger won't run. I hope that answers your second question. |
| 11-05-2003, 11:56 AM | #5 |
Can you explain question 3 a little more? I am lazy as many others. We are more than happy to help but going into a map to see what you are talking about just isn't in me... unless I get really bored |
| 11-05-2003, 12:52 PM | #6 |
#4 there is a item called spell book, change that into a hero ability and add whatever spells in there that you want.. (the spell inside the spell book must be a unit/item ability) |
