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importing custom files (skies, minimap, etc)

11-05-2003, 03:40 AM#1
evilwolf
How do I import the following files:

A custom sky
A custom load screen
A custom minimap

What types of files do they need to be
What filepaths
How to do it
Etc.

Thanks :thrust:
11-05-2003, 04:03 AM#2
Reb
if you have ft, open the import manager(f12) to import files to your hearts content.

Scenario--> loading screen to set loading screen.

There is a trigger to set the sky under Enviroment

Cant exactly remember about the minimap but look around and i'm sure ya can find it

Rebel
11-05-2003, 04:11 AM#3
evilwolf
I don't think that works though

I imported my custom loading screen with the manager, but when i went to Map Options the custom load screen was greyed out, and in the box it said "No files of this type defined" or something to that effect. What types of files do they have to be? Do i have to restart UMSWE after i do it? help!
11-05-2003, 04:33 PM#4
Plasma[Blade]
Check this tutorial and see if it has the answer you want about the loading screen.
11-06-2003, 01:21 AM#5
evilwolf
any tutorials on how to import custom minmaps or skies?
11-06-2003, 01:26 AM#6
Dragon
To import a sky, just import your sky, then use the "Set Sky" trigger and select it.
04-07-2004, 05:52 PM#7
Gitlich
Quote:
Originally Posted by Dragon
To import a sky, just import your sky, then use the "Set Sky" trigger and select it.

Ive tried that, it just says there are no appropriate model, and i have a sky skin, how do i do it wiht only a skin?
04-07-2004, 08:18 PM#8
Prophecy
for a custom minimap:

picture dimensions: 256 x 256 or 64 x 64 (pixels)
type: .tga
path: war3mapPreview.tga