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Building doodad with model of Scout Tower (not cannon/guard)
Building doodad with model of Scout Tower (not cannon/guard)
11-05-2003, 08:18 PM
#1
FyreDaug
It's all fine and works, although in the editor it will "animate" through Cannon and Scout tower. I just want a scout tower, that's it. But it must be as a doodad.
Anyone know what to do?
11-05-2003, 08:24 PM
#2
Zachary_Shadow
I think this is what u need:
Art - Animations Required: Upgrade, First
That works for units...not sure for dooads...'
Did u try in game?
11-05-2003, 08:25 PM
#3
FyreDaug
I don't want to use triggers though. Just wanted the model as a doodad.
11-05-2003, 08:29 PM
#4
x(Lunchbox)x
Its not a trigger, its an field in the editor.
11-05-2003, 08:31 PM
#5
FyreDaug
We are talking about doodads.
11-05-2003, 08:31 PM
#6
Shark
delete upgrade, first/second and it will be a scout tower....
btw, WE shows a lots of things that look interesting, but the game don't :((
try setting a cannon tower's movement height to -200...it looks really kewl, like some mini-bunker, but in-game it's normal :(