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Building doodad with model of Scout Tower (not cannon/guard)

11-05-2003, 08:18 PM#1
FyreDaug
It's all fine and works, although in the editor it will "animate" through Cannon and Scout tower. I just want a scout tower, that's it. But it must be as a doodad.

Anyone know what to do?
11-05-2003, 08:24 PM#2
Zachary_Shadow
I think this is what u need:

Art - Animations Required: Upgrade, First

That works for units...not sure for dooads...'

Did u try in game?
11-05-2003, 08:25 PM#3
FyreDaug
I don't want to use triggers though. Just wanted the model as a doodad.
11-05-2003, 08:29 PM#4
x(Lunchbox)x
Its not a trigger, its an field in the editor.
11-05-2003, 08:31 PM#5
FyreDaug
We are talking about doodads.
11-05-2003, 08:31 PM#6
Shark
delete upgrade, first/second and it will be a scout tower....

btw, WE shows a lots of things that look interesting, but the game don't :((

try setting a cannon tower's movement height to -200...it looks really kewl, like some mini-bunker, but in-game it's normal :(