| 11-07-2003, 12:18 AM | #1 |
I've very close to testing a large project of mine called Bunny Hunters. I'll be posting it soon but until then i'm just going to describe it. 2 Forces (5 players each) - 1 bunny - 4 heroes The objective of the game is to hunt down and kill the other team's bunny. I only need to make 2 more out of 12 unique heroes (both of which i have completely planned out). The bunnies choose a race and start with the basic melee stuff for that race, plus their bunny. The bunny is the only thing that can build (besides a worker that it summons to help it build). The map has respawning creeps, and each team starts with an item shop. Does anyone have any opinions on this, or have any ideas as to what i should add before i release it into the wild? |
| 11-07-2003, 01:01 AM | #2 |
Creative... I guess... but i really can't see it going anywhere. |
| 11-07-2003, 01:04 AM | #3 |
I liked your old name better... Funny concept lol! Is a rifleman gunna be a hunter? Is there going to be a bunny model? |
| 11-07-2003, 01:13 AM | #4 |
My old name? :lch: |
| 11-07-2003, 03:05 AM | #5 | |
Quote:
Yes there is going to be a bunny model :D....but i'm going to put it on wheels, so that way i don't have to animate it to 'hop like a bunny'. There won't be any hunter as you put it. But what other name are you talking about? thats all it's ever been called. Unless your referring to my name...which i doubt. |
| 11-07-2003, 04:09 AM | #6 |
It sorta sounds like another Lumberjacks vs Trees type map, except that each team has their own "tree." Not exactly my style of game, but they seem to be enjoyable, at least as far as the b.net hosted games can suggest. |
| 11-07-2003, 03:59 PM | #7 |
Perhaps you could treat the Bunny like a captured flag, so instead of killing it, the hunters grab it and have to return it to their... er... hunting lodge... |
| 11-07-2003, 05:31 PM | #8 | ||
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lol, hunting lodge, i like it. Yeah i suppose i could. That sounds like fun. I was also wondering if i should give the bunny lives or not? Quote:
can't say i've ever played that. After i made it, i fealt like i had recreated an AoS map, with just a living base as the main target, so i don't know how it's gonna turn out. |
| 11-07-2003, 05:39 PM | #9 |
Once the bunny is in the hunting lodge have a timer start. Once that runs out and the bunny is still in the hunting lodge hte bunny is slaughtered, eaten and your force gets a point :D |
| 11-07-2003, 05:45 PM | #10 |
You could just skin the frog model for the bunny. That already has the right movement. Nice map idea. I wouldn't play it for very long, but its a new idea, so I like it. (For now. What more time; I want money) |
| 11-08-2003, 01:24 AM | #11 |
Well I think it's got promise... I mean you couldn't make a map that was just as simple as run and catch the other team's bunny, or yeah it'll get boring. But with other details I think this could be a serious good time. Other ideas: bunnies can create tunnel networks that are invisible to opposing hunters and only bunnies can enter, but hunters have a "smoke-out" ability that instantly pops a bunny above-ground. bunnies can set traps that can only catch hunters; hunters can set traps that can only catch bunnies. Different races have different traps. Traps that "bait" bunnies could be especially nasty... 3 and 4-team games, where you win as soon as you have ALL of the bunnies in your homebase - including your own, like Battletanx on the N64... wow that was an obscure game. |
| 11-10-2003, 02:17 PM | #12 | |
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I never really noticed that, thanks These are some great ideas guys, I'll see what i can Mod up for them. Right now i just have heroes as normal heroes with unique abilities....should i add some sort of 'bunny catching' ability to each of them though? |
| 11-10-2003, 02:47 PM | #13 | |
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Capn_Sniffles had another name. It started with a D, he was the guy working on Nahaz. |
| 11-10-2003, 07:09 PM | #14 |
Wonder if you could modify the Load ability to let them grab an enemy bunny... actually Devour would probably work just about right... |
| 11-10-2003, 08:12 PM | #15 |
If its like a modified melee game it will crash. HORIBLY. Make it MORE like a tag map, Tag maps are fun quick time-killers, but if you make it so the bunny can build defensive things like invisible rabbit-holes to hide in etc. and the bunny's teams hunters (allies) can build small things like rabbit traps and stuff it would be the sweetest tag game EVAR. Also make sure you protect it. Well. (Tree Tag .6.4059483, Tree Tag v1.498657EXTTRA!!!, Tree Tag v.889PLATINUM GOLD SILVER COPPER EDITIOSN, Tree Tag NUDEGIRLSADDED LOLZ, Sheep Tag PRO NOOB EDITIONS!!121, Sheep Tag EXTRA-COOLIO, Sheep Tagf .549645966969696969, Blink Tag HOMOSEXUAL VERSION..) etc. etc. etc.. |
