| 11-07-2003, 01:49 PM | #1 |
What is a cargo ability and what is a loading ability? I read it from Elil's WE FAQ says "Give a unit a loading ability without a cargo ability" will crash the game. Can someone give me a example? thx!:foot: |
| 11-07-2003, 02:03 PM | #2 |
Um, that's quite obvious, Izualism. If you want an example, make a unit with Load and don't give it cargo, then have it go load something. Voila, instant crash. Essentially, the load ability lets units pick up other units. This includes Devour - you'll need Devour (cargo) in order for the unit to "eat" another unit. Technically, it's loading a single, enemy unit and damaging it over time. |
| 11-07-2003, 02:42 PM | #3 | |
Quote:
OMG! From the description he gave from the FAQ, I NEVER would've guessed that it meant that! 0_o But seriously... what else would it mean? Giving a unit the load ability without the cargo ability will crash the game... I don't think it can really get more self-explanatory than that. :bgrun: |
| 11-07-2003, 02:54 PM | #4 | |
Quote:
The load ability makes a zeppeling / boat be able to pick an unit the cargo ability is the space where the loaded units are stored |
